VERSIÓ 1.3.7
- [NEW] music.enable() i sound.enable()
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@@ -23,6 +23,7 @@ float JA_SetMusicVolume(float volume);
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void JA_SetMusicPosition(float value);
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float JA_GetMusicPosition();
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void JA_EnableMusic(const bool value);
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const bool JA_IsMusicEnabled();
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JA_Sound_t *JA_NewSound(Uint8* buffer, Uint32 length);
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JA_Sound_t *JA_LoadSound(Uint8* buffer, Uint32 length);
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@@ -36,5 +37,6 @@ JA_Channel_state JA_GetChannelState(const int channel);
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void JA_DeleteSound(JA_Sound_t *sound);
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float JA_SetSoundVolume(float volume);
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void JA_EnableSound(const bool value);
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const bool JA_IsSoundEnabled();
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float JA_SetVolume(float volume);
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