- [FIX] Al pintar una surface el reemplaç de color es feia doble
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Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 1.5 KiB |
@@ -26,7 +26,7 @@ namespace mini
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namespace pixel {
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namespace pixel {
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static inline void pset_fast(int x, int y, uint8_t color) {
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static inline void pset_fast(int x, int y, uint8_t color) {
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if (state.trans != color) DEST(x, y) = state.draw_palette[color];
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if (state.trans != color) DEST(x, y) = color;
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}
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}
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static inline void pset_bool(int x, int y, uint8_t color) {
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static inline void pset_bool(int x, int y, uint8_t color) {
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@@ -1,3 +1,3 @@
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#pragma once
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#pragma once
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#define MINI_VERSION "1.5.0"
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#define MINI_VERSION "1.5.1"
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