MINI v.0.9.64d:
- [NEW] origin(x,y) sets the origin of the coordinate system. - [FIX] false extern declaration removed. - MINI_VERSION has its own header file.
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@@ -17,7 +17,9 @@ function normal_update()
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view(10,10,140,100)
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view(10,10,140,100)
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cls(3)
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cls(3)
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prnt("HOLA",0,0)
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prnt("HOLA",0,0)
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prnt(text,x,60)
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origin(70,50)
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prnt("ORIGIN",0,0)
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prnt(text,x,10)
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if btnp(keyRight) then x=x+1 end
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if btnp(keyRight) then x=x+1 end
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if btnp(keyLeft) then x=x-1 end
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if btnp(keyLeft) then x=x-1 end
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if btnp(KEY_SPACE) then
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if btnp(KEY_SPACE) then
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8
lua.cpp
8
lua.cpp
@@ -291,6 +291,13 @@ extern "C" {
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return 0;
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return 0;
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}
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}
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static int cpp_origin(lua_State *L) {
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int x = luaL_checknumber(L, 1);
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int y = luaL_checknumber(L, 2);
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origin(x, y);
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return 0;
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}
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static int cpp_circ(lua_State *L) {
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static int cpp_circ(lua_State *L) {
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int x = luaL_checknumber(L, 1);
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int x = luaL_checknumber(L, 1);
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int y = luaL_checknumber(L, 2);
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int y = luaL_checknumber(L, 2);
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@@ -855,6 +862,7 @@ void push_lua_funcs() {
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lua_pushcfunction(L,cpp_clip); lua_setglobal(L, "clip");
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lua_pushcfunction(L,cpp_clip); lua_setglobal(L, "clip");
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lua_pushcfunction(L,cpp_camera); lua_setglobal(L, "camera");
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lua_pushcfunction(L,cpp_camera); lua_setglobal(L, "camera");
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lua_pushcfunction(L,cpp_view); lua_setglobal(L, "view");
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lua_pushcfunction(L,cpp_view); lua_setglobal(L, "view");
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lua_pushcfunction(L,cpp_origin); lua_setglobal(L, "origin");
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lua_pushcfunction(L,cpp_circ); lua_setglobal(L, "circ");
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lua_pushcfunction(L,cpp_circ); lua_setglobal(L, "circ");
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lua_pushcfunction(L,cpp_circfill); lua_setglobal(L, "circfill");
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lua_pushcfunction(L,cpp_circfill); lua_setglobal(L, "circfill");
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lua_pushcfunction(L,cpp_oval); lua_setglobal(L, "oval");
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lua_pushcfunction(L,cpp_oval); lua_setglobal(L, "oval");
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7
mini.cpp
7
mini.cpp
@@ -9,7 +9,7 @@
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#include <libgen.h>
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#include <libgen.h>
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#endif
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#endif
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extern DECLSPEC int SDLCALL (*event_handler_ptr)(SDL_Event*) = &SDL_PollEvent;
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DECLSPEC int SDLCALL (*event_handler_ptr)(SDL_Event*) = &SDL_PollEvent;
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#pragma pack(1)
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#pragma pack(1)
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@@ -671,6 +671,11 @@ void view() {
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ds::clp[0] = ds::clp[1] = 0; ds::clp[2] = screen_width-1; ds::clp[3] = screen_height-1;
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ds::clp[0] = ds::clp[1] = 0; ds::clp[2] = screen_width-1; ds::clp[3] = screen_height-1;
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}
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}
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void origin(int x, int y) {
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ds::cam[0] = -(ds::clip[0]+x);
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ds::cam[1] = -(ds::clip[1]+y);
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}
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void _drawcirc(int xc, int yc, int x, int y) {
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void _drawcirc(int xc, int yc, int x, int y) {
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pset(xc+x, yc+y);
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pset(xc+x, yc+y);
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pset(xc-x, yc+y);
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pset(xc-x, yc+y);
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3
mini.h
3
mini.h
@@ -2,7 +2,7 @@
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#include <SDL2/SDL.h>
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#include <SDL2/SDL.h>
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#define MINI_VERSION "0.9.32d"
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#include "version.h"
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#define KEY_UNKNOWN 0
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#define KEY_UNKNOWN 0
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#define KEY_A 4
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#define KEY_A 4
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@@ -170,6 +170,7 @@ void clip();
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void camera(int x, int y);
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void camera(int x, int y);
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void view(int x, int y, int w, int h);
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void view(int x, int y, int w, int h);
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void view();
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void view();
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void origin(int x, int y);
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void circ(int x, int y, uint8_t r = 4);
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void circ(int x, int y, uint8_t r = 4);
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void circ(int x, int y, uint8_t r, uint8_t color);
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void circ(int x, int y, uint8_t r, uint8_t color);
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