VERSIÓ 1.5.5:
- Ningun canvi en el codi, es equivalent a la 1.5.4 - Llevades les llibreries estàtiques, que en Windows (como no) dona pel cul
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@@ -1,27 +1,27 @@
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[linux]
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cppflags = -D LUA_USE_LINUX -Wall -Os -ffunction-sections -fdata-sections -std=c++20 -Isource
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libs = -Wl,--gc-sections -lSDL3 -lGL -Lsource/external/lua/lib/linux -llua -ldl -lm
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libs = -Wl,--gc-sections -lSDL3 -lGL
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executable = mini
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sourcepath = source+
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buildpath = build
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[linux_debug] default
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cppflags = -D LUA_USE_LINUX -D DEBUG -g -Wall -std=c++20 -Isource
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libs = -lSDL3 -lGL -Lsource/external/lua/lib/linux -llua -ldl -lm
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libs = -lSDL3 -lGL
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executable = mini_debug
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sourcepath = source+
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buildpath = build
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[windows]
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cppflags = -Wall -Os -ffunction-sections -fdata-sections -std=c++20 -Isource
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libs = icon.res -Wl,--gc-sections -lmingw32 -lSDL3 -lopengl32 -static-libstdc++ -static-libgcc -lpthread -mwindows -Lsource/external/lua/lib/windows -llua
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libs = icon.res -Wl,--gc-sections -lmingw32 -lSDL3 -lopengl32 -static-libstdc++ -static-libgcc -lpthread -mwindows
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executable = mini.exe
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sourcepath = source+
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buildpath = build
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[windows_debug]
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cppflags = -D DEBUG -g -Wall -std=c++20 -Isource
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libs = -lmingw32 -lSDL3 -lopengl32 -Lsource/external/lua/lib/windows -llua
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libs = -lmingw32 -lSDL3 -lopengl32
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executable = mini_debug.exe
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sourcepath = source+
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buildpath = build
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