4 Commits

Author SHA1 Message Date
dab7a96ec2 Merge branch 'master' of https://gitea.sustancia.synology.me/JailDoctor/mini 2023-07-04 23:12:00 +02:00
584b65041c - [NEW] view(x,y,w,h) Creates a clipped viewport that also translates origin.
-[NEW] view() Resets the viewport to all the window.
2023-07-04 23:03:19 +02:00
0a92e29aa3 -[NEW] Window refreshes at the position it was
-[FIX] Window slightly moved after refresh. Probably only fixed on MY Linux.
2023-07-04 22:53:34 +02:00
58f4845746 - [FIX] clip(x,y,w,h) works as expected.
- [NEW] clip() with no arguments resets clipping region.
- [FIX] cls() respects clipping region (but now it's slower)
- [FIX] pset's and pget now respect clipping region correctly
2023-07-04 19:50:13 +02:00
4 changed files with 78 additions and 15 deletions

View File

@@ -11,7 +11,12 @@ function _update()
end
function normal_update()
view()
cls(20)
view(10,10,140,100)
cls(3)
prnt("HOLA",0,0)
prnt(text,x,60)
if btnp(keyRight) then x=x+1 end
if btnp(keyLeft) then x=x-1 end

28
lua.cpp
View File

@@ -259,11 +259,15 @@ extern "C" {
}
static int cpp_clip(lua_State *L) {
int x = luaL_checknumber(L, 1);
int y = luaL_checknumber(L, 2);
int w = luaL_checknumber(L, 3);
int h = luaL_checknumber(L, 4);
clip(x, y, w, h);
if (lua_gettop(L) == 0) {
clip();
} else {
int x = luaL_checknumber(L, 1);
int y = luaL_checknumber(L, 2);
int w = luaL_checknumber(L, 3);
int h = luaL_checknumber(L, 4);
clip(x, y, w, h);
}
return 0;
}
@@ -274,6 +278,19 @@ extern "C" {
return 0;
}
static int cpp_view(lua_State *L) {
if (lua_gettop(L) == 0) {
view();
} else {
int x = luaL_checknumber(L, 1);
int y = luaL_checknumber(L, 2);
int w = luaL_checknumber(L, 3);
int h = luaL_checknumber(L, 4);
view(x, y, w, h);
}
return 0;
}
static int cpp_circ(lua_State *L) {
int x = luaL_checknumber(L, 1);
int y = luaL_checknumber(L, 2);
@@ -837,6 +854,7 @@ void push_lua_funcs() {
lua_pushcfunction(L,cpp_print); lua_setglobal(L, "prnt");
lua_pushcfunction(L,cpp_clip); lua_setglobal(L, "clip");
lua_pushcfunction(L,cpp_camera); lua_setglobal(L, "camera");
lua_pushcfunction(L,cpp_view); lua_setglobal(L, "view");
lua_pushcfunction(L,cpp_circ); lua_setglobal(L, "circ");
lua_pushcfunction(L,cpp_circfill); lua_setglobal(L, "circfill");
lua_pushcfunction(L,cpp_oval); lua_setglobal(L, "oval");

View File

@@ -28,6 +28,9 @@ uint8_t screen_zoom = 4;
bool screen_fullscreen = false;
bool screen_cursor = true;
int windowpos_x = SDL_WINDOWPOS_UNDEFINED;
int windowpos_y = SDL_WINDOWPOS_UNDEFINED;
surface_t surfaces[10];
surface_t *screen_surface = &surfaces[0];
surface_t *dest_surface = screen_surface;
@@ -60,6 +63,7 @@ bool should_quit = false;
SDL_Window *mini_win;
SDL_Renderer *mini_ren;
SDL_Texture *mini_bak;
Uint32 windowID;
Uint32 *pixels;
int pitch;
@@ -200,12 +204,14 @@ void setmap(uint8_t surface) {
}
void createDisplay() {
mini_win = SDL_CreateWindow(window_title, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, screen_width*screen_zoom, screen_height*screen_zoom, screen_fullscreen?SDL_WINDOW_FULLSCREEN_DESKTOP:SDL_WINDOW_SHOWN);
mini_win = SDL_CreateWindow(window_title, windowpos_x, windowpos_y, screen_width*screen_zoom, screen_height*screen_zoom, screen_fullscreen?SDL_WINDOW_FULLSCREEN_DESKTOP:SDL_WINDOW_SHOWN);
windowID = SDL_GetWindowID(mini_win);
mini_ren = SDL_CreateRenderer(mini_win, -1, 0);
//SDL_CreateWindowAndRenderer(512,512,0,&mini_win,&mini_ren);
SDL_RenderSetLogicalSize(mini_ren, screen_width, screen_height);
SDL_ShowCursor(screen_cursor?SDL_ENABLE:SDL_DISABLE);
mini_bak = SDL_CreateTexture(mini_ren, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, screen_width, screen_height);
SDL_GetWindowPosition(mini_win, &windowpos_x, &windowpos_y);
}
void destroyDisplay() {
@@ -326,6 +332,13 @@ int main(int argc,char*argv[]){
if (mini_eve.type == SDL_CONTROLLERBUTTONDOWN) {
pad_just_pressed = mini_eve.cbutton.button;
}
if ( (mini_eve.type == SDL_WINDOWEVENT) &&
(mini_eve.window.windowID == windowID) &&
(mini_eve.window.event == SDL_WINDOWEVENT_MOVED) ) {
windowpos_x = mini_eve.window.data1-4;
windowpos_y = mini_eve.window.data2-36;
//SDL_GetWindowPosition(mini_win, &windowpos_x, &windowpos_y);
}
}
keys = SDL_GetKeyboardState(NULL);
mouse_buttons = SDL_GetMouseState(&mouse_x, &mouse_y);
@@ -364,8 +377,19 @@ int main(int argc,char*argv[]){
return 0;
}
void simple_pset(int x, int y, uint8_t color) {
x -= ds::cam[0]; y -= ds::cam[1];
if (x < ds::clip[0] || x >= ds::clip[2] || y < ds::clip[1] || y >= ds::clip[3]) return;
DEST(x, y) = color;
}
void cls(uint8_t color) {
SDL_memset(dest_surface->p, color, dest_surface->size);
for (int y=ds::clip[1]+ds::cam[1]; y<ds::clip[3]+ds::cam[1];++y) {
for (int x=ds::clip[0]+ds::cam[0]; x<ds::clip[2]+ds::cam[0];++x) {
simple_pset(x,y,color);
}
}
//SDL_memset(dest_surface->p, color, dest_surface->size);
}
void color(uint8_t color) {
@@ -442,15 +466,9 @@ void palt(uint8_t col, bool t) {
}
*/
void simple_pset(int x, int y, uint8_t color) {
x -= ds::cam[0]; y -= ds::cam[1];
if (x < ds::clp[0] || x > ds::clp[2] || y < ds::clp[1] || y > ds::clp[3]) return;
DEST(x, y) = color;
}
void pset(int x, int y) {
x -= ds::cam[0]; y -= ds::cam[1];
if (x < ds::clp[0] || x > ds::clp[2] || y < ds::clp[1] || y > ds::clp[3]) return;
if (x < ds::clip[0] || x >= ds::clip[2] || y < ds::clip[1] || y >= ds::clip[3]) return;
if (ds::trans != ds::pen_color) DEST(x, y) = ds::pen_color;
}
@@ -473,7 +491,8 @@ void pset(int x, int y, uint8_t color) {
uint8_t pget(int x, int y) {
x -= ds::cam[0]; y -= ds::cam[1];
if (x < 0 || x > (dest_surface->w-1) || y < 0 || y > (dest_surface->h-1)) return 0;
//if (x < 0 || x > (dest_surface->w-1) || y < 0 || y > (dest_surface->h-1)) return 0;
if (x < ds::clip[0] || x >= ds::clip[2] || y < ds::clip[1] || y >= ds::clip[3]) return 0;
return DEST(x, y);
}
@@ -629,11 +648,29 @@ void clip(int x, int y, int w, int h) {
ds::clp[0] = x; ds::clp[1] = y; ds::clp[2] = w-x-1; ds::clp[3] = h-y-1;
}
void clip() {
ds::clip[0] = ds::clip[1] = 0; ds::clip[2] = screen_width; ds::clip[3] = screen_height;
ds::clp[0] = ds::clp[1] = 0; ds::clp[2] = screen_width-1; ds::clp[3] = screen_height-1;
}
void camera(int x, int y) {
ds::cam[0] = x;
ds::cam[1] = y;
}
void view(int x, int y, int w, int h) {
ds::cam[0] = -x;
ds::cam[1] = -y;
ds::clip[0] = x; ds::clip[1] = y; ds::clip[2] = w+x; ds::clip[3] = h+y;
ds::clp[0] = x; ds::clp[1] = y; ds::clp[2] = w-1; ds::clp[3] = h-1;
}
void view() {
ds::cam[0] = ds::cam[1] = 0;
ds::clip[0] = ds::clip[1] = 0; ds::clip[2] = screen_width; ds::clip[3] = screen_height;
ds::clp[0] = ds::clp[1] = 0; ds::clp[2] = screen_width-1; ds::clp[3] = screen_height-1;
}
void _drawcirc(int xc, int yc, int x, int y) {
pset(xc+x, yc+y);
pset(xc-x, yc+y);

3
mini.h
View File

@@ -166,7 +166,10 @@ void print(const char *str, int x, int y);
void print(const char *str, int x, int y, uint8_t color);
void clip(int x, int y, int w, int h);
void clip();
void camera(int x, int y);
void view(int x, int y, int w, int h);
void view();
void circ(int x, int y, uint8_t r = 4);
void circ(int x, int y, uint8_t r, uint8_t color);