[linux] cppflags = -D LUA_USE_LINUX -Wall -Os -ffunction-sections -fdata-sections -std=c++20 -Isource libs = -Wl,--gc-sections -lSDL3 -lGL -Lsource/external/lua/lib/linux -llua -ldl -lm executable = mini sourcepath = source+ buildpath = build [linux_debug] default cppflags = -D LUA_USE_LINUX -D DEBUG -g -Wall -std=c++20 -Isource libs = -lSDL3 -lGL -Lsource/external/lua/lib/linux -llua -ldl -lm executable = mini_debug sourcepath = source+ buildpath = build [windows] cppflags = -Wall -Os -ffunction-sections -fdata-sections -std=c++20 -Isource libs = icon.res -Wl,--gc-sections -lmingw32 -lSDL3 -lopengl32 -static-libstdc++ -static-libgcc -lpthread -mwindows -Lsource/external/lua/lib/windows -llua executable = mini.exe sourcepath = source+ buildpath = build [windows_debug] cppflags = -D DEBUG -g -Wall -std=c++20 -Isource libs = -lmingw32 -lSDL3 -lopengl32 -Lsource/external/lua/lib/windows -llua executable = mini_debug.exe sourcepath = source+ buildpath = build