Files
mini/data/game.lua

71 lines
1.5 KiB
Lua

x=0
function _init()
text="HOLA MINI"
keyRight = tonumber(getconf("keyright")) or KEY_RIGHT
keyLeft = tonumber(getconf("keyleft")) or KEY_LEFT
_update=normal_update
turbo(false)
end
function _update()
end
function normal_update()
if btnp(keyRight) then x=x+1 end
if btnp(keyLeft) then x=x-1 end
if btnp(KEY_SPACE) then
redefinekeys.init()
end
if btnp(KEY_ESCAPE) then
quit()
end
if btnp(KEY_F2) or mbtnp(1) then
local val = zoom() + 2
if val >= 10 then val = 2 end
zoom(val)
elseif btnp(KEY_F3) then
fullscreen(not fullscreen())
end
if x>160 then x=-strlen(text)*4 end
view()
cls(20)
view(10,10,140,100)
cls(3)
prnt("HOLA",0,0)
origin(70,50)
prnt("ORIGIN",0,0)
prnt(text,x,10)
end
redefinekeys = {
state = 0,
init = function ()
redefinekeys.state=0
_update=redefinekeys.update
end,
update = function()
cls(20)
if redefinekeys.state == 0 then
prnt("PULSA TECLA PER A DRETA...",0,0)
local key = btnp();
if key ~= 0 then
redefinekeys.state = 1
keyRight=key
setconf("keyright", keyRight)
end
elseif redefinekeys.state == 1 then
prnt("PULSA TECLA PER A ESQUERRA...",0,0)
local key = btnp();
if key ~= 0 then
keyLeft=key
setconf("keyleft", keyLeft)
_update=normal_update
end
end
end
}