Improving debugger.

This commit is contained in:
2017-02-01 16:47:23 +01:00
parent 42d738b5fa
commit ad4b15514d
8 changed files with 71 additions and 57 deletions

View File

@@ -64,7 +64,7 @@ static Uint8 palette[16][4] = {
void vdp_init() {
SDL_Init(SDL_INIT_EVERYTHING);
sdlWindow = SDL_CreateWindow("PaCo", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 608, 480, SDL_WINDOW_SHOWN);
sdlWindow = SDL_CreateWindow("PaCo", 160, SDL_WINDOWPOS_UNDEFINED, 608, 480, SDL_WINDOW_SHOWN);
sdlRenderer = SDL_CreateRenderer(sdlWindow, -1, SDL_RENDERER_PRESENTVSYNC);
//SDL_SetRenderDrawBlendMode(sdlRenderer, SDL_BLENDMODE_BLEND);
SDL_RenderSetLogicalSize(sdlRenderer, 152, 120);