Improving debugger.
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2
vdp.cpp
2
vdp.cpp
@@ -64,7 +64,7 @@ static Uint8 palette[16][4] = {
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void vdp_init() {
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SDL_Init(SDL_INIT_EVERYTHING);
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sdlWindow = SDL_CreateWindow("PaCo", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 608, 480, SDL_WINDOW_SHOWN);
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sdlWindow = SDL_CreateWindow("PaCo", 160, SDL_WINDOWPOS_UNDEFINED, 608, 480, SDL_WINDOW_SHOWN);
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sdlRenderer = SDL_CreateRenderer(sdlWindow, -1, SDL_RENDERER_PRESENTVSYNC);
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//SDL_SetRenderDrawBlendMode(sdlRenderer, SDL_BLENDMODE_BLEND);
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SDL_RenderSetLogicalSize(sdlRenderer, 152, 120);
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