Working on Breakout

This commit is contained in:
2017-02-09 19:54:25 +01:00
parent 3f1f9451ca
commit bf4358cc4b

View File

@@ -1,6 +1,6 @@
SETMUSIC 0 "L5CCCFRF>L6C." PLAYMUSIC
'SETMUSIC 0 "L5CCCFRF>L6C." PLAYMUSIC
START:
BORDER INK_GRAY
BORDER INK_BLACK
COLOR INK_RED + PAPER_BLACK
CLS
LOCATE 0 1 PRINT !8A87858A87858A8783888F8D8A858E81
@@ -28,6 +28,9 @@ MENU_BLINK2:
GOTO MENU_BLINK
INIT_GAME:
CLS
LIVES = 5
LEVEL = 1
SCORE = 0
X = 64 ' X DE LA PALA
BX = 64 BY = 48 ' X I Y DE LA BOLA
DX = 1 DY = 1 ' VELOCITAT EN X I Y DE LA BOLA
@@ -43,6 +46,11 @@ INIT_GAME:
SETSPRITE 0 &h90 INK_WHITE
SETSPRITE 1 &H83 INK_CYAN
SETSPRITE 2 &H83 INK_CYAN
'PINTEM EL MARCADOR
COLOR INK_YELLOW + PAPER_BLACK
LOCATE 11 0 FOR I = 0 TO LIVES PRINT CHR &HE0 END
LOCATE 8 0 PRINT STR LEVEL
LOCATE 1 0 PRINT STR SCORE, "00"
MAIN_GAME:
' MOVIMENT DE LA PALA
IF KEYPRESSED BTN_LEFT THEN GOSUB MOVE_LEFT END
@@ -50,15 +58,17 @@ MAIN_GAME:
' MOVIMENT DE LA BOLA
BX = BX + DX
IF BX >= 131 THEN BX = 131 DX = -DX END
IF BX <= 5 THEN BX = 5 DX = -DX END
IF BX >= 131 THEN GOSUB PING2 BX = 131 DX = -DX END
IF BX <= 5 THEN GOSUB PING2 BX = 5 DX = -DX END
BY = BY + DY
IF BY >= 99 THEN BY = 99 DY = -DY END
IF BY <= 5 THEN BY = 5 DY = -DY END
TX = (BX-5)/8
TY = (BY-5)/8
CHAR = GETCHAR TX TY
IF NOT(CHAR = 32) THEN
IF (BY >= 16) AND NOT(CHAR = 32) THEN
GOSUB PING3
INC SCORE
LOCATE 1 0 PRINT STR SCORE, "00"
PUTCHAR TX TY 32
IF TX MOD 2 = 0 THEN
PUTCHAR TX+1 TY 32
@@ -66,11 +76,19 @@ MAIN_GAME:
PUTCHAR TX-1 TY 32
END
DY = -DY
IF (GETCOLOR TX TY) = INK_GREEN + PAPER_BLACK THEN DY = 2 DX = 2 END
'IF GETCOLOR TX TY = INK_YELLOW + PAPER_BLACK THEN DY = 3 DX = 3 END
IF (GETCOLOR TX TY) = INK_YELLOW + PAPER_BLACK THEN DY = 2 END
END
IF BY >= 99 THEN GOSUB LIVE_LOST END
IF (BY >= 91) AND (DY < 100) THEN
IF (BX+3 >= X) AND (BX+3 < X+16) THEN
GOSUB PING1
DY = -DY
IF (BX+3 >= X) AND (BX+3 < X+4) THEN DX = -2 END
IF (BX+3 >= X+4) AND (BX+3 < X+8) THEN DX = -1 END
IF (BX+3 >= X+8) AND (BX+3 < X+12) THEN DX = 1 END
IF (BX+3 >= X+12) AND (BX+3 < X+16) THEN DX = 2 END
END
END
' PINTEM SPRITES
PUTSPRITE 0 BX BY
PUTSPRITE 1 X 96
@@ -78,9 +96,37 @@ MAIN_GAME:
UPDATESCR
GOTO MAIN_GAME
LOOP: GOTO LOOP
MOVE_LEFT: IF X > 8 THEN X = X - 4 END RETURN
MOVE_RIGHT: IF X < 120 THEN X = X + 4 END RETURN
MOVE_LEFT: IF X > 8 THEN X = X - 3 END RETURN
MOVE_RIGHT: IF X < 120 THEN X = X + 3 END RETURN
LIVE_LOST:
GOSUB POINT
DEC LIVES
COLOR INK_YELLOW + PAPER_BLACK
LOCATE 11 0 FOR I = 0 TO LIVES PRINT CHR &HE1 END
COLOR INK_RED + PAPER_BLACK PRINT CHR &HEE
UPDATESCR
DELAY = 0
WAIT1: INC DELAY UPDATESCR IF DELAY < 20 THEN GOTO WAIT1 END
COLOR INK_YELLOW + PAPER_BLACK
LOCATE 11 0 FOR I = 0 TO LIVES PRINT CHR &HE1 END PRINT " "
UPDATESCR
WAIT2: INC DELAY UPDATESCR IF DELAY < 100 THEN GOTO WAIT2 END
COLOR INK_YELLOW + PAPER_BLACK
LOCATE 11 0 FOR I = 0 TO LIVES PRINT CHR &HE0 END
DX = 1 DY = 1 BX = 64 BY = 48 X = 64
RETURN
PING1:
SETMUSIC 0 "L1O7C" PLAYMUSIC
RETURN
PING2:
SETMUSIC 0 "L1O6C" PLAYMUSIC
RETURN
PING3:
SETMUSIC 0 "L1O5C" PLAYMUSIC
RETURN
POINT:
SETMUSIC 0 "L2O2BEC" PLAYMUSIC
RETURN
JUMP_LINE: MOVE -2 1 RETURN