#include "debug.h" #include #define STB_IMAGE_IMPLEMENTATION #include "stb_image.h" #include "parser.h" typedef unsigned char byte; typedef unsigned short word; static SDL_Window* debug_window = nullptr; static SDL_Renderer* debug_renderer = nullptr; static SDL_Texture* debug_texture = nullptr; static SDL_Rect src, dst; static Uint8 ink[4]; static Uint8 paper[4]; static unsigned char* debug_mem = nullptr; static unsigned short* rX; static unsigned char* rY; static unsigned char* rZ; static unsigned short* pc; static char* program = nullptr; static word* lines = nullptr; static void debug_set_ink(const unsigned char r, const unsigned char g, const unsigned char b) { ink[0] = r; ink[1] = g; ink[2] = b; ink[3] = 255; SDL_SetRenderDrawColor(debug_renderer, ink[0], ink[1], ink[2], ink[3]); SDL_SetTextureColorMod(debug_texture, ink[0], ink[1], ink[2]); } static void debug_set_paper(const unsigned char r, const unsigned char g, const unsigned char b) { paper[0] = r; paper[1] = g; paper[2] = b; paper[3] = 255; } static void debug_draw_char(int x, int y, int c) { src.x = (c & 0xf) << 3; src.y = (c >> 4) << 3; dst.x = x << 3; dst.y = y << 3; src.w = src.h = dst.w = dst.h = 8; SDL_RenderCopy(debug_renderer, debug_texture, &src, &dst); } static void debug_print(int x, int y, const char* text) { while (*text != 0) { debug_draw_char(x, y, *text); x++; text++; } } static void debug_print_ex(int x, int y, const unsigned char* text, int len) { while (len != 0) { debug_draw_char(x, y, *text); x++; text++; len--; } } static void debug_draw_outset(int x, int y, int w, int h) { x = (x << 3) - 1; y = (y << 3) - 1; w = (w << 3) + 2; h = (h << 3) + 2; SDL_SetRenderDrawColor(debug_renderer, 255, 255, 255, 255); SDL_RenderDrawLine(debug_renderer, x, y, x, y + h); SDL_RenderDrawLine(debug_renderer, x, y, x + w, y); SDL_SetRenderDrawColor(debug_renderer, 0, 0, 0, 255); SDL_RenderDrawLine(debug_renderer, x + w, y, x + w, y + h); SDL_RenderDrawLine(debug_renderer, x, y + h, x + w, y + h); SDL_SetRenderDrawColor(debug_renderer, ink[0], ink[1], ink[2], ink[3]); } static void debug_draw_inset(int x, int y, int w, int h) { x = (x << 3) - 1; y = (y << 3) - 1; w = (w << 3) + 1; h = (h << 3) + 1; SDL_SetRenderDrawColor(debug_renderer, 0, 0, 0, 255); SDL_RenderDrawLine(debug_renderer, x, y, x, y + h); SDL_RenderDrawLine(debug_renderer, x, y, x + w, y); SDL_SetRenderDrawColor(debug_renderer, 255, 255, 255, 255); SDL_RenderDrawLine(debug_renderer, x + w, y, x + w, y + h); SDL_RenderDrawLine(debug_renderer, x, y + h, x + w, y + h); SDL_SetRenderDrawColor(debug_renderer, ink[0], ink[1], ink[2], ink[3]); } static void debug_draw_rect(int x, int y, int w, int h) { dst.x = (x << 3) - 1; dst.y = (y << 3) - 1; dst.w = (w << 3) + 2; dst.h = (h << 3) + 2; SDL_RenderDrawRect(debug_renderer, &dst); } static void debug_fill_rect(int x, int y, int w, int h) { dst.x = x << 3; dst.y = y << 3; dst.w = w << 3; dst.h = h << 3; SDL_RenderFillRect(debug_renderer, &dst); } static void debug_clear() { SDL_SetRenderDrawColor(debug_renderer, paper[0], paper[1], paper[2], paper[3]); SDL_RenderClear(debug_renderer); SDL_SetRenderDrawColor(debug_renderer, ink[0], ink[1], ink[2], ink[3]); } static void debug_draw_space(int x, int y, int w, int h, const char* title) { debug_set_ink(64, 64, 64); debug_fill_rect(x, y, w, h); debug_draw_inset(x, y, w, h); debug_set_ink(0, 0, 0); debug_print(x, y-1, title); } static void debug_print_memory(word offset) { debug_draw_space(1, 39, 37, 20, "MEMORY:"); debug_set_ink(255, 255, 255); char cadena[255]; for (int i = 0; i < 20; i++) { sprintf(cadena, "%.4X %.2X %.2X %.2X %.2X %.2X %.2X %.2X %.2X", offset, debug_mem[offset], debug_mem[offset + 1], debug_mem[offset + 2], debug_mem[offset + 3], debug_mem[offset + 4], debug_mem[offset + 5], debug_mem[offset + 6], debug_mem[offset + 7]); debug_print(1, 39+i, cadena); debug_print_ex(30, 39+i, &debug_mem[offset], 8); offset += 8; } } static void debug_print_datastack(byte offset) { debug_draw_space(72, 2, 3, 20, "DS:"); char cadena[10]; for (int i = 0; i < 20; i++) { sprintf(cadena, "%.2X", debug_mem[0x8801 + i + offset]); if (debug_mem[0x8800] == 1 + i + offset) debug_set_ink(255, 0, 0); else debug_set_ink(255, 255, 255); debug_print(72, 2 + i, cadena); debug_print_ex(74, 2 + i, &debug_mem[0x8801 + i + offset], 1); } } static void debug_print_callstack(byte offset) { debug_draw_space(76, 2, 3, 20, "CS:"); char cadena[10]; for (int i = 0; i < 20; i++) { sprintf(cadena, "%.2X", debug_mem[0x8901 + i + offset]); if (debug_mem[0x8900] == 1 + i + offset) debug_set_ink(255, 0, 0); else debug_set_ink(255, 255, 255); debug_print(76, 2 + i, cadena); debug_print_ex(78, 2 + i, &debug_mem[0x8901 + i + offset], 1); } } static void debug_print_basic(byte offset) { debug_draw_space(1, 2, 70, 35, "CODE:"); debug_set_ink(255, 255, 255); int line = offset; int row = 0; char* prog = program; if (lines[*pc] == line) { debug_set_ink(128, 128, 0); debug_fill_rect(1, 2 + line, 70, 1); debug_set_ink(255, 255, 0); } else debug_set_ink(255, 255, 255); while (line < 35 && *prog != 0) { if (*prog == '\t') { row += 4; } else if (*prog == '\n') { row = 0; line++; if (lines[*pc] == line) { debug_set_ink(128, 128, 0); debug_fill_rect(1, 2 + line, 70, 1); debug_set_ink(255, 255, 0); } else debug_set_ink(255, 255, 255); } else if (*prog == 13) { // row++; } else { if (row < 70) debug_draw_char(1 + row, 2 + line, *prog); row++; } prog++; } } static void debug_print_registers() { debug_draw_space(72, 23, 6, 1, "rX:"); debug_draw_space(72, 25, 3, 1, "rY:"); debug_draw_space(72, 27, 3, 1, "rZ:"); debug_set_ink(255, 255, 255); char cadena[10]; sprintf(cadena, "%.4X", *rX); debug_print(72, 23, cadena); debug_print_ex(76, 23, &debug_mem[0xFFFA], 2); sprintf(cadena, "%.2X", *rY); debug_print(72, 25, cadena); debug_print_ex(74, 25, &debug_mem[0xFFFC], 1); sprintf(cadena, "%.2X", *rZ); debug_print(72, 27, cadena); debug_print_ex(74, 27, &debug_mem[0xFFFD], 1); } void debug_init(unsigned char* mem) { debug_mem = mem; lines = parser_get_lines(); rX = (unsigned short*)&debug_mem[0xFFFA]; rY = &debug_mem[0xFFFC]; rZ = &debug_mem[0xFFFD]; pc = (unsigned short*)&debug_mem[0xFFFE]; debug_window = SDL_CreateWindow("Definitely PaCo Debugger", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 640, 480, SDL_WINDOW_SHOWN); debug_renderer = SDL_CreateRenderer(debug_window, -1, SDL_RENDERER_PRESENTVSYNC); //SDL_RenderSetLogicalSize(debug_renderer, 152, 120); SDL_SetRenderDrawColor(debug_renderer, 128, 128, 128, 255); FILE* f = fopen("font.png", "rb"); int x = 128, y = 128, c; Uint8* buffer = stbi_load_from_file(f, &x, &y, &c, 4); debug_texture = SDL_CreateTexture(debug_renderer, SDL_PIXELFORMAT_ABGR8888, SDL_TEXTUREACCESS_STATIC, 128, 128); SDL_UpdateTexture(debug_texture, NULL, buffer, 128 * sizeof(Uint32)); SDL_SetTextureBlendMode(debug_texture, SDL_BLENDMODE_BLEND); stbi_image_free(buffer); fclose(f); f = fopen("test.bas", "rb"); fseek(f, 0, SEEK_END); long fsize = ftell(f); fseek(f, 0, SEEK_SET); //same as rewind(f); program = (char*)malloc(fsize + 1); fread(program, fsize, 1, f); fclose(f); program[fsize] = 0; debug_update(); } void debug_update() { debug_set_paper(128, 128, 128); debug_clear(); debug_set_ink(64, 64, 64); debug_fill_rect(39, 39, 40, 20); debug_draw_inset(39, 39, 40, 20); debug_set_ink(0, 0, 0); debug_print(39, 38, "DISASSEMBLY:"); debug_print_memory(0); debug_print_datastack(0); debug_print_callstack(0); debug_print_registers(); debug_print_basic(0); SDL_RenderPresent(debug_renderer); }