118 lines
3.6 KiB
C++
118 lines
3.6 KiB
C++
#include <stdlib.h>
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#include <stdio.h>
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#include "vm.h"
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#include "vdp.h"
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#include "sound.h"
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#include <SDL.h>
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#include "debug.h"
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#define BTN_ANY 0
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#define BTN_UP 1
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#define BTN_DOWN 2
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#define BTN_LEFT 3
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#define BTN_RIGHT 4
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#define BTN_A 5
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#define BTN_B 6
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#define BTN_MENU 7
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bool anykey = false;
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unsigned char data_in;
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void input_data_in(const unsigned char& value) {
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data_in = value;
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}
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unsigned char input_data_out() {
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const Uint8* keys = SDL_GetKeyboardState(nullptr);
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switch (data_in) {
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case BTN_ANY: return anykey; break;
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case BTN_UP: return keys[SDL_SCANCODE_UP]; break;
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case BTN_DOWN: return keys[SDL_SCANCODE_DOWN]; break;
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case BTN_LEFT: return keys[SDL_SCANCODE_LEFT]; break;
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case BTN_RIGHT: return keys[SDL_SCANCODE_RIGHT]; break;
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case BTN_A: return keys[SDL_SCANCODE_RCTRL] || keys[SDL_SCANCODE_RALT]; break;
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case BTN_B: return keys[SDL_SCANCODE_RSHIFT] || keys[SDL_SCANCODE_RGUI]; break;
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case BTN_MENU: return keys[SDL_SCANCODE_RETURN]; break;
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default: return false;
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};
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}
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int main(int argc, char** argv) {
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// Inicialitzar la máquina virtual (li arriba el arxiu amb el programa per linea de comandos)
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vm_init(argc < 2 ? nullptr : argv[1]); // "test.bas"
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// Inicialitzar el procesador gràfic
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vdp_init();
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// Registrar els ports d'entrada i eixida del procesador gràfic
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vm_register_out_port(10, vdp_data_out);
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vm_register_out_port(11, vdp_cmd_out);
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vm_register_in_port(12, vdp_in);
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// Registrar els ports d'entrada i eixida del dispositiu d'entrada (teclat, en cas del emu)
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vm_register_out_port(20, input_data_in);
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vm_register_in_port(21, input_data_out);
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// Inicialitzar el procesador de só
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sound_init();
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// Registrar els ports d'entrada i eixida del procesador de só
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vm_register_out_port(30, sound_data_out);
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vm_register_out_port(31, sound_cmd_out);
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vm_register_in_port(32, sound_in);
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// Inicialitzem el depurador del emulador
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debug_init(vm_get_memory());
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const bool* breakpoints = debug_get_breakpoints();
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bool running = true;
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static bool should_quit = false;
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static SDL_Event sdlEvent;
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SDL_Scancode just_pressed;
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//Uint32 ticks = SDL_GetTicks();
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while (!should_quit) {
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just_pressed = SDL_SCANCODE_UNKNOWN;
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while (SDL_PollEvent(&sdlEvent)) {
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switch (sdlEvent.type) {
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case SDL_WINDOWEVENT:
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switch (sdlEvent.window.event) {
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case SDL_WINDOWEVENT_CLOSE:
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should_quit = true; break;
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}
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break;
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case SDL_QUIT:
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should_quit = true; break;
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case SDL_KEYDOWN:
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//anykey = true;
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just_pressed = sdlEvent.key.keysym.scancode;
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if (sdlEvent.key.keysym.scancode == SDL_SCANCODE_SPACE) { anykey = true; }
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if (sdlEvent.key.keysym.scancode == SDL_SCANCODE_ESCAPE) { should_quit = true; }
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if (sdlEvent.key.keysym.scancode == SDL_SCANCODE_F10) { if (!running) { vm_big_step(); debug_update(); } }
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if (sdlEvent.key.keysym.scancode == SDL_SCANCODE_F11) { if (!running) { vm_step(); debug_update(); } }
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if (sdlEvent.key.keysym.scancode == SDL_SCANCODE_F5) { running = !running; if (!running) debug_update(); else debug_hide(); }
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if (sdlEvent.key.keysym.scancode == SDL_SCANCODE_F1) { vdp_switch_fullscreen(); }
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break;
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case SDL_KEYUP:
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if (sdlEvent.key.keysym.scancode == SDL_SCANCODE_SPACE) { anykey = false; }
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case SDL_MOUSEBUTTONDOWN:
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case SDL_MOUSEWHEEL:
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debug_mouse_event(sdlEvent);
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break;
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}
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}
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if (running) {
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unsigned short pc = vm_step();
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if (breakpoints[pc]) { running = false; debug_update(); }
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}
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//if (SDL_GetTicks() - ticks >= 15) { vdp_flip(); ticks = SDL_GetTicks(); }
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}
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vdp_quit();
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return 0;
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}
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