- Pos m'he passat tant de rato mirant el bug del CCAE i peleant en la IA que ja no se que he fet.

This commit is contained in:
2025-06-27 13:58:17 +02:00
parent ee951a9630
commit 1dee667dfc
4 changed files with 23 additions and 7 deletions

View File

@@ -70,7 +70,19 @@ animations = {
["mummy_dead"] = { ["mummy_dead"] = {
cycle = {1}, cycle = {1},
frames = { frames = {
{ frame={x=128,y=24,w=16,h=17}, wait=50 }, { frame={x=128,y=24,w=16,h=17}, wait=100 },
}
},
["mummy_undying"] = {
cycle = {7,6,7,6,7,6,7,6,5,4,3,2,1},
frames = {
{ frame={x=48,y=24,w=16,h=17}, wait=2 },
{ frame={x=64,y=24,w=16,h=17}, wait=2 },
{ frame={x=80,y=24,w=16,h=17}, wait=2 },
{ frame={x=96,y=24,w=16,h=17}, wait=2 },
{ frame={x=112,y=24,w=16,h=17}, wait=2 },
{ frame={x=128,y=24,w=16,h=17}, wait=1 },
{ frame={x=128,y=40,w=16,h=17}, wait=1 }
} }
}, },
} }

5
data/items.lua Normal file
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@@ -0,0 +1,5 @@
items = {
["mummy"] = {
}
}

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@@ -109,20 +109,19 @@ sprites = {
elseif spr.state == templates.DYING then elseif spr.state == templates.DYING then
if spr.animation ~= "mummy_dying" then if spr.animation ~= "mummy_dying" then
sprites.set_animation(spr, "mummy_dying") sprites.set_animation(spr, "mummy_dying")
--spr.animation = "mummy_dying"
--spr.current_frame = 1
else else
if spr.current_frame == 8 then if spr.current_frame == 8 then
sprites.set_animation(spr, "mummy_dead") sprites.set_animation(spr, "mummy_dead")
--spr.animation = "mummy_dead"
--spr.current_frame = 1
spr.state = templates.DEAD spr.state = templates.DEAD
print("DEAD") -- [TOFIX]
end end
end end
elseif spr.state == templates.DEAD then elseif spr.state == templates.DEAD then
-- [TODO]
if spr.current_wait == 1 then if spr.current_wait == 1 then
sprites.set_animation(spr, "mummy_undying")
spr.state = templates.RESURRECTING
end
elseif spr.state == templates.RESURRECTING then
if spr.current_frame == 13 then
sprites.set_animation(spr, "mummy_walk") sprites.set_animation(spr, "mummy_walk")
spr.state = templates.ALIVE spr.state = templates.ALIVE
end end