- [FIX] Ajustat el offset de la llum de l'heroi

- [NEW] Animacions amb o sense loop
- [NEW] L'heroi perd energia al rebre colps i al final es mor
- [NEW] L'heroi cau a l'aigua i es mor directament
- [FIX] Al caure al aigua ja no pasa a l'habitació inexistent de baix
- [NEW] L'heroi parpadeja invulnerable després de rebre un colp
This commit is contained in:
2026-03-04 14:03:48 +01:00
parent f6b99d7924
commit 4575ca1316
2 changed files with 128 additions and 10 deletions

View File

@@ -2,18 +2,21 @@
animations = {
["hero_stand"] = {
cycle = {1},
loop = false,
frames = {
{ frame={x=0,y=0,w=16,h=17}, wait=4 },
}
},
["hero_jump"] = {
cycle = {1},
loop = false,
frames = {
{ frame={x=32,y=0,w=16,h=17}, wait=4 },
}
},
["hero_walk"] = {
cycle = {1,2,1,3},
loop = true,
frames = {
{ frame={x=0,y=0,w=16,h=17}, wait=4 },
{ frame={x=16,y=0,w=16,h=17}, wait=4 },
@@ -22,12 +25,14 @@ animations = {
},
["hero_stairs_idle"] = {
cycle = {1},
loop = false,
frames = {
{ frame={x=48,y=0,w=16,h=17}, wait=4 }
}
},
["hero_stairs"] = {
cycle = {1,2},
loop = true,
frames = {
{ frame={x=48,y=0,w=16,h=17}, wait=4 },
{ frame={x=48,y=0,w=16,h=17}, wait=4, reversed=true }
@@ -35,6 +40,7 @@ animations = {
},
["hero_shoot"] = {
cycle = {1,2,3},
loop = false,
frames = {
{ frame={x=64,y=0,w=24,h=17}, offset={flipped={x=-8,y=0}}, wait=4 },
{ frame={x=88,y=0,w=24,h=17}, offset={flipped={x=-8,y=0}}, wait=2 },
@@ -43,12 +49,14 @@ animations = {
},
["bullet"] = {
cycle = {1},
loop = false,
frames = {
{ frame={x=156,y=0,w=4,h=3}, wait=4 }
}
},
["mummy_walk"] = {
cycle = {1,2,1,3},
loop = true,
frames = {
{ frame={x=0,y=0,w=16,h=16}, wait=4 },
{ frame={x=16,y=0,w=16,h=16}, wait=4 },
@@ -57,6 +65,7 @@ animations = {
},
["mummy_dying"] = {
cycle = {1,2,3,4,5,6,7,6},
loop = false,
frames = {
{ frame={x=48,y=0,w=16,h=16}, wait=2 },
{ frame={x=64,y=0,w=16,h=16}, wait=2 },
@@ -69,12 +78,14 @@ animations = {
},
["mummy_dead"] = {
cycle = {1},
loop = false,
frames = {
{ frame={x=128,y=0,w=16,h=16}, wait=100 },
}
},
["mummy_undying"] = {
cycle = {7,6,7,6,7,6,7,6,5,4,3,2,1},
loop = false,
frames = {
{ frame={x=48,y=0,w=16,h=16}, wait=2 },
{ frame={x=64,y=0,w=16,h=16}, wait=2 },
@@ -87,6 +98,7 @@ animations = {
},
["coin"] = {
cycle = {1,2,3,4,3,2},
loop = true,
frames = {
{ frame={x=0,y=0,w=8,h=8}, wait=2 },
{ frame={x=8,y=0,w=8,h=8}, wait=2 },
@@ -96,12 +108,14 @@ animations = {
},
["coin_picked"] = {
cycle = {1},
loop = false,
frames = {
{ frame={x=32,y=0,w=13,h=7}, wait=100 },
}
},
["brick"] = {
cycle = {1},
loop = false,
frames = {
{ frame={x=48,y=0,w=8,h=8}, wait=100 },
}