diff --git a/data/modules/sprites.lua b/data/modules/sprites.lua index 210cc92..6e12fb2 100644 --- a/data/modules/sprites.lua +++ b/data/modules/sprites.lua @@ -87,7 +87,9 @@ function sprites.set_animation(sprite, animation) end function sprites.update() - if not sys.beat() then return end + --if not sys.beat() then return end + if sys.chrono() < 0.02 then return end + sys.chrono(0) sprites.update_sprite(sprites.hero) for i,v in ipairs(sprites.list) do diff --git a/data/stages/game.lua b/data/stages/game.lua index 3180712..c990cc3 100644 --- a/data/stages/game.lua +++ b/data/stages/game.lua @@ -85,6 +85,8 @@ game = { elseif key.press(key.GRAVE) then console.enable() end + + draw.text(sys.fps(),2,20,8) end, change_room = function(x,y)