From 72f4cd04ce559f24bfd3096e76910fc3e5d0d94e Mon Sep 17 00:00:00 2001 From: Raimon Zamora Date: Sat, 15 Nov 2025 09:43:28 +0100 Subject: [PATCH] - [FIX] Al cambiar d'habitacions durante el joc se creaba algun item extra --- data/sprites.lua | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/data/sprites.lua b/data/sprites.lua index 2c65c9c..f7ee8a6 100644 --- a/data/sprites.lua +++ b/data/sprites.lua @@ -17,17 +17,18 @@ sprites = { end, remove_out_of_room = function() - print("Current room: "..rooms.current()) - for i,v in ipairs(sprites.list) do - if v.room ~= rooms.current() then - table.remove(sprites.list, i) - local room = v.room or 0 - print("Sprite at room "..room.." removed: "..v.type) - end - end + --print("Current room: "..rooms.current()) + --for i,v in ipairs(sprites.list) do + -- if v.room ~= rooms.current() then + -- table.remove(sprites.list, i) + -- local room = v.room or 0 + -- print("Sprite at room "..room.." removed: "..v.type) + -- end + --end end, add_from_room = function(rx,ry) + sprites.list = {} map.surf(rooms.surf_items) for y = ry, ry+11 do for x = rx, rx+19 do