diff --git a/data/editor.lua b/data/editor.lua index 6d3e04d..d3c4676 100644 --- a/data/editor.lua +++ b/data/editor.lua @@ -19,12 +19,20 @@ editor = { app.update = editor.update sys.beat(2) shader.disable(); + pal.set(palfade.original) end, update = function() view.origin(0,0) surf.target(0) + for y=0,104,8 do + for x=0,160,8 do + local color = (((x+y)//8)%2==0) and 23 or 16 + draw.rectf(x, y, 8, 8, color); + end + end + -- Pintar el menĂº (el marcador serĂ  en el modul game.lua) --score.draw() menu.draw() diff --git a/data/rooms.lua b/data/rooms.lua index 4748b83..76adf58 100644 --- a/data/rooms.lua +++ b/data/rooms.lua @@ -104,7 +104,7 @@ rooms = { end, is_visible = function(layer) - return rooms.visibility & layer == layer + return (app.update==game.update) or (rooms.visibility & layer == layer) end, set_visibility = function(layer, visibility) diff --git a/data/rooms_background.gif b/data/rooms_background.gif index c5f1acb..8d97e8f 100644 Binary files a/data/rooms_background.gif and b/data/rooms_background.gif differ diff --git a/data/rooms_foreground.gif b/data/rooms_foreground.gif index b06bad6..c1b734b 100644 Binary files a/data/rooms_foreground.gif and b/data/rooms_foreground.gif differ diff --git a/data/rooms_items.gif b/data/rooms_items.gif index 69913c2..db76d1e 100644 Binary files a/data/rooms_items.gif and b/data/rooms_items.gif differ