- [NEW] Minimapa en el editor
- [NEW] Diferent marcador - [NEW] Més habitacions
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@@ -1,11 +1,11 @@
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bitmap=gfx/score_font.gif
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48: 0 0 8 8 0 # 0
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49: 8 0 8 8 0 # 1
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50: 16 0 8 8 0 # 2
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51: 24 0 8 8 0 # 3
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52: 32 0 8 8 0 # 4
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53: 40 0 8 8 0 # 5
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54: 48 0 8 8 0 # 6
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55: 56 0 8 8 0 # 7
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56: 64 0 8 8 0 # 8
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57: 72 0 8 8 0 # 9
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48: 0 0 7 8 0 # 0
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49: 7 0 7 8 0 # 1
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50: 14 0 7 8 0 # 2
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51: 21 0 7 8 0 # 3
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52: 28 0 7 8 0 # 4
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53: 35 0 7 8 0 # 5
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54: 42 0 7 8 0 # 6
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55: 49 0 7 8 0 # 7
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56: 56 0 7 8 0 # 8
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57: 63 0 7 8 0 # 9
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Before Width: | Height: | Size: 133 B After Width: | Height: | Size: 136 B |
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Before Width: | Height: | Size: 3.2 KiB After Width: | Height: | Size: 3.3 KiB |
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Before Width: | Height: | Size: 4.3 KiB After Width: | Height: | Size: 4.7 KiB |
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Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.4 KiB |
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After Width: | Height: | Size: 944 B |
@@ -1,6 +1,6 @@
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score = {
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points = 0,
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color = 21,
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color = 28,
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ypos = 3,
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surf = nil,
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font = nil
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@@ -17,16 +17,16 @@ local function draw_text()
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font.current(me.font)
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font.spacing(0)
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local txt = string.format("%03d", me.points)
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draw.text(txt,2,me.ypos-1,27)
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draw.text(txt,3,me.ypos-1,27)
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draw.text(txt,4,me.ypos-1,27)
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draw.text(txt,2,me.ypos,27)
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draw.text(txt,4,me.ypos,27)
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draw.text(txt,2,me.ypos+1,27)
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draw.text(txt,4,me.ypos+1,27)
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draw.text(txt,2,me.ypos+2,27)
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draw.text(txt,3,me.ypos+2,27)
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draw.text(txt,4,me.ypos+2,27)
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-- draw.text(txt,2,me.ypos-1,27)
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-- draw.text(txt,3,me.ypos-1,27)
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-- draw.text(txt,4,me.ypos-1,27)
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-- draw.text(txt,2,me.ypos,27)
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-- draw.text(txt,4,me.ypos,27)
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-- draw.text(txt,2,me.ypos+1,27)
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-- draw.text(txt,4,me.ypos+1,27)
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-- draw.text(txt,2,me.ypos+2,27)
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-- draw.text(txt,3,me.ypos+2,27)
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-- draw.text(txt,4,me.ypos+2,27)
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draw.text(txt,3,me.ypos+1,1)
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draw.text(txt,3,me.ypos,me.color)
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font.current(font.DEFAULT)
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@@ -64,6 +64,6 @@ end
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function me.inc(value)
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me.points = me.points + value
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tweening.add(8, 0, 0.5, easing.linear, function(val,progress,finished) me.color = (math.floor(val)&1) == 0 and 21 or 14 end)
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tweening.add(8, 0, 0.5, easing.linear, function(val,progress,finished) me.color = (math.floor(val)&1) == 0 and 28 or 14 end)
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tweening.add(5, 3, 0.5, easing.easeOutElastic, function(val,progress,finished) me.ypos = math.floor(val) end)
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end
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@@ -1,6 +1,7 @@
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require ":modules.menu"
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require ":utils.msgbox"
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require ":modules.items"
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require ":utils.palfade"
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editor = {
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@@ -148,6 +149,8 @@ editor = {
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else
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editor.itempicker.show()
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end
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elseif key.press(key.GRAVE) then
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editor.mapviewer.show()
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elseif key.press(key.P) then
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sprites.hero.pos.x = tx*8-4
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sprites.hero.pos.y = ty*8-9
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@@ -343,6 +346,55 @@ editor = {
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end
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},
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mapviewer = {
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surf = nil,
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pal = nil,
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show = function()
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if editor.mapviewer.surf == nil then editor.mapviewer.surf = surf.new(160,104) end
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local background = surf.load("maps/rooms_background.gif")
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local foreground = surf.load("maps/rooms_foreground.gif")
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surf.target(surf.SCREEN)
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surf.cls(0)
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surf.target(editor.mapviewer.surf)
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surf.source(background)
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view.origin(0,0)
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surf.clip()
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draw.surf(0,0,160,104,0,0)
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surf.source(foreground)
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draw.surf(0,0,160,104,0,0)
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if editor.mapviewer.pal == nil then editor.mapviewer.pal = pal.load("maps/tiles_palette.gif") end
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pal.set(editor.mapviewer.pal)
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app.push(editor.mapviewer.update)
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end,
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close = function()
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surf.target(surf.SCREEN)
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surf.cls(0)
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pal.set(palfade.original)
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app.pop()
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end,
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update = function()
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surf.source(editor.mapviewer.surf)
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surf.target(surf.SCREEN)
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draw.surf(0,0,160,104,0,0)
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local x = (rooms.pos.x//20)*20
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local y = (rooms.pos.y//13)*13
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draw.rect(x, y, 20, 13, 68)
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if not key.down(key.GRAVE) then
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editor.mapviewer.close()
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end
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end
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},
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itempicker = {
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surf_back = nil,
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pos_y = 24,
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@@ -74,7 +74,7 @@ game = {
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score.draw()
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view.origin(0,0)
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draw.text("safe: "..sprites.last_safe_room,1,96,28)
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--draw.text("safe: "..sprites.last_safe_room,1,96,28)
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--draw.text(sprites.hero.pos.x ..","..sprites.hero.pos.y,14,89,28)
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if key.press(key.ESCAPE) or key.press(key.F9) then
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@@ -86,7 +86,7 @@ game = {
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console.enable()
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end
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draw.text(sys.fps(),2,20,8)
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--draw.text(sys.fps(),2,20,8)
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end,
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change_room = function(x,y)
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