- [WIP] Aigua
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@@ -33,6 +33,17 @@ game = {
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--sprites.update_hero()
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view.origin(0,0)
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if rooms.pos.y == 84 then
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surf.target(game.back_buf)
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surf.source(game.back_buf)
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for y=96,103 do
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for x=0,159 do
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local pixel = surf.pixel(x,y)
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surf.pixel(x,y,game.water_pal[pixel+1])
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end
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end
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end
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surf.target(0)
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--surf.source(game.back_buf)
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--draw.surf(0,0,160,104,0,0,160,104)
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Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 1.8 KiB |
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Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 1.0 KiB |
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