- [CHG] Intercanviats botons de botar i disparar

- [NEW] cheats.showaabb
- [CHG] retocs en score
- [NEW] Autocompletar en la consola
This commit is contained in:
2026-02-24 22:17:46 +01:00
parent 7ba7fc04d6
commit a7fb3d5c22
4 changed files with 140 additions and 6 deletions

View File

@@ -207,7 +207,7 @@ sprites = {
spr.pos.y=spr.pos.y-16
spr.pos.x=spr.pos.x-4
spr.timer = 0
score.points = score.points + 10
score.inc(10)
return
end
--end
@@ -316,11 +316,11 @@ sprites = {
end
end
-- SI POLSA BOTAR...
if key.down(key.Z) or pad.down(pad.A) then
if key.down(key.X) or pad.down(pad.A) then
sprites.hero.jumping = 17
-- SI POLSA DISPAR...
elseif (sprites.hero.cooldown==0) and (key.down(key.X) or pad.down(pad.B)) then
elseif (sprites.hero.cooldown==0) and (key.down(key.Z) or pad.down(pad.B)) then
sprites.hero.shooting = true
sprites.hero.cooldown = 20
local x = sprites.hero.flipped and sprites.hero.pos.x+8 or sprites.hero.pos.x-8
@@ -391,8 +391,10 @@ sprites = {
local reversed = frame.reversed or false
surf.source(sprite.surf)
draw.surf(frame.frame.x, frame.frame.y, frame.frame.w, frame.frame.h, sprite.pos.x, sprite.pos.y, frame.frame.w, frame.frame.h, (not reversed) ~= (not sprite.flipped))
--local x,y,w,h = util.aabb(sprite)
--draw.rect(x,y,w,h,8)
if cheats.showaabb then
local x,y,w,h = util.aabb(sprite)
draw.rect(x,y,w,h,8)
end
if (app.update ~= editor.update) and (sprite.light) then
game.draw_light(sprite.pos.x+sprite.light_ox, sprite.pos.y+sprite.light_oy,sprite.light)
end