- [NEW] Rat penat

This commit is contained in:
2026-04-14 10:10:08 +02:00
parent f3417d6faa
commit e040a3896d
7 changed files with 55 additions and 0 deletions

View File

@@ -249,4 +249,13 @@ animations = {
{ frame={x=32,y=0,w=16,h=17}, offset={normal={x=0,y=-2}, flipped={x=0,y=-2}}, wait=4 }
}
},
["ratpenat"] = {
cycle = {1,2,3,2},
loop = true,
frames = {
{ frame={x=0,y=0,w=8,h=8}, wait=4 },
{ frame={x=8,y=0,w=8,h=8}, wait=4 },
{ frame={x=16,y=0,w=8,h=8}, wait=4 }
}
},
}

View File

@@ -0,0 +1,29 @@
function ia.update_ratpenat(spr)
map.surf(rooms.surf_foreground)
if sprites.hero.state == templates.ALIVE then
local x1,y1,w1,h1 = util.aabb(spr) -- El meu aabb
local x2,y2,w2,h2 = util.aabb(sprites.hero) -- el aabb del heroi
-- Si toca al heroi...
if util.check_aabb_collision(x1,y1,w1,h1, x2,y2,w2,h2) then
sprites.hero.hit()
spr.flipped = not spr.flipped
end
end
if spr.flipped then
local tx, ty = (spr.pos.x-1)>>3, (spr.pos.y)>>3
if map.tile(tx,ty) < 16 then
spr.pos.x = spr.pos.x - 1
else
spr.flipped = not spr.flipped
end
else
local tx, ty = (spr.pos.x+9)>>3, (spr.pos.y)>>3
if map.tile(tx,ty) < 16 then
spr.pos.x = spr.pos.x + 1
else
spr.flipped = not spr.flipped
end
end
end

View File

@@ -20,4 +20,5 @@ items = {
{ name="berserk", label="berserk", visual={x=16, y=24, w=16, h=16} },
{ name="abad", label="abad", visual={x=16, y=0, w=16, h=16} },
{ name="dimoni", label="dimoni", visual={x=32, y=0, w=16, h=17} },
{ name="ratpenat", label="ratpenat", visual={x=16, y=64, w=8, h=8} },
}

View File

@@ -295,6 +295,22 @@ function me.create(type, options)
room = options.room,
ia = ia.update_dimoni
}
elseif key == "ratpenat" then
sprite = {
type = key,
pos = options.pos,--{ x=100, y=4*12*8+71 },
size = { w=8,h=8 },
bbo = { left=1, top=1, right=1, bottom=1 },
current_frame = 1,
current_wait = 1,
flipped = options.flipped,
surf = surf.load("gfx/ratpenat.gif"),
animation = "ratpenat",
state = me.ALIVE,
enemy = true,
room = options.room,
ia = ia.update_ratpenat
}
else
error("Template not recognized")
end