-[NEW] Ara es poden reloadar les textures des de l'editor amb F11
- [FIX] No es podia tilepickar quan editaves el tilemap de fondo - Habitacions, tiles...
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@@ -91,10 +91,17 @@ editor = {
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sprites.hero.pos.y = ty*8-9
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elseif key.press(key.F9) then
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editor.play()
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elseif key.press(key.F11 ) then
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reload_textures()
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end
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end,
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create_stamp=function()
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if editor.layer == LAYER_FOREGROUND then
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map.surf(rooms.surf_foreground)
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elseif editor.layer == LAYER_BACKGROUND then
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map.surf(rooms.surf_background)
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end
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local tx1,ty1,tx2,ty2=editor.selection.x1,editor.selection.y1,editor.selection.x2,editor.selection.y2
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if tx1>tx2 then tx1,tx2=tx2,tx1 end
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if ty1>ty2 then ty1,ty2=ty2,ty1 end
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