require "level" x=0 function mini.init() sprites = surf.load("sprites.gif") tiles = surf.load("tiles.gif") surf.source(tiles) pal.set(pal.load("tiles.gif")) pal.trans(0) level.init() end function mini.update() view.origin(0,0) surf.cls(1) level.draw_background() surf.source(sprites) draw.surf(0, 0, 16, 17, 10, 10, 16, 17) surf.source(tiles) level.draw_foreground() surf.source(sprites) draw.surf(0, 0, 16, 17, 10, 10, 16, 17) surf.source(tiles) --draw.surf(0, 0, 64, 64, 10, 10) if (key.down(key.ESCAPE)) then sys.quit() end end