require "app" require "score" require "rooms" require "editor" require "game" function reload_textures() if surf_sprites then surf.free(surf_sprites) end surf_sprites = surf.load("sprites.gif") if surf_tiles then surf.free(surf_tiles) end surf_tiles = surf.load("tiles.gif") pal.set(pal.load("tiles.gif")) end function mini.init() reload_textures() pal.trans(0) rooms.init() shader.init("lynx.glsl") editor.enable() end function mini.update() app.update() end