level = { background = nil, foreground = nil, init = function() level.background = surf.new(20*8,17*8) level.foreground = surf.new(20*8,17*8) map.surf(level.background) for y=0,17*8 do for x=0,20*8 do map.tile(x,y,1) end end map.surf(level.foreground) map.tile(10,10,16) end, draw_background = function() view.clip(0,8,160,136) view.origin(0,8) map.surf(level.background) map.draw() view.origin(4,8+4) map.surf(level.foreground) pal.subpal(0,32,1) map.draw() end, draw_foreground = function() view.origin(0,8) pal.subpal() map.surf(level.foreground) map.draw() end, peiv = function() pal.color(1, 1, 1, 1) return "HOLA OTHER UNIT" end }