require "level" x=0 function mini.init() sprites = surf.load("sprites.gif") tiles = surf.load("tiles.gif") surf.source(tiles) pal.set(pal.load("tiles.gif")) pal.trans(0) level.init() end function mini.update() view.origin(0,0) surf.cls(1) surf.target(0) -- Pintar el marcador -- [TODO] -- Pintar el mapa i sprites level.draw() view.origin(0,0) local mx, my = mouse.pos() mx, my = math.floor(mx/8)*8, math.floor(my/8)*8 draw.rect(mx-1, my-1, 10, 10, 28) draw.rect(mx, my, 8, 8, 1) if (key.down(key.ESCAPE)) then sys.quit() end end