Files
paku/data/templates.lua
Raimon Zamora cf103dd02c - [NEW] (EDITOR) selector de items
- [WIP] borrat i creació de items segons s'eix o entra de les habitacions
- [FIX] Items indexats per número, per a poder-se guardar en un mapa
- [NEW] room.current()
- [NEW] resaltat del item seleccionat
2025-11-13 12:08:43 +01:00

42 lines
1.3 KiB
Lua

templates = {
ALIVE = 0,
DYING = 1,
DEAD = 2,
RESURRECTING = 3,
create = function(type, options)
local sprite
if type == "mummy" then
sprite = {
type = type,
pos = options.pos,--{ x=100, y=4*12*8+71 },
size = { w=16,h=17 },
bbo = { left=3, top=2, right=3, bottom=0 },
current_frame = 1,
current_wait = 1,
flipped = options.flipped,
animation = "mummy_walk",
state = templates.ALIVE,
enemy = true,
ia = sprites.update_mummy
}
elseif type == "bullet" then
sprite = {
type = type,
pos = options.pos,--{ x=100, y=4*12*8+71 },
size = { w=4,h=3 },
bbo = { left=0, top=0, right=0, bottom=0 },
current_frame = 1,
current_wait = 1,
flipped = options.flipped,
animation = "bullet",
ia = sprites.update_bullet
}
else
error("Template not recognized")
end
sprite.room = rooms.current()
print("creat sprite de tipus "..type)
return sprite
end,
}