Files
paku/data/modules/ia/torxa.lua

20 lines
590 B
Lua

function ia.update_torxa(spr)
if spr.state == templates.ALIVE then
if sprites.hero.lives == 4 then return end
local x1,y1,w1,h1 = util.aabb(spr)
local x2,y2,w2,h2 = util.aabb(sprites.hero)
if util.check_aabb_collision(x1,y1,w1,h1, x2,y2,w2,h2) then
sprites.hero.hit(4)
spr.state = templates.DYING
spr.timer = 0
return
end
elseif spr.state == templates.DYING then
spr.timer = spr.timer + 1
if spr.timer == 32 then
spr.state = templates.ALIVE
end
end
end