20 lines
590 B
Lua
20 lines
590 B
Lua
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function ia.update_torxa(spr)
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if spr.state == templates.ALIVE then
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if sprites.hero.lives == 4 then return end
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local x1,y1,w1,h1 = util.aabb(spr)
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local x2,y2,w2,h2 = util.aabb(sprites.hero)
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if util.check_aabb_collision(x1,y1,w1,h1, x2,y2,w2,h2) then
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sprites.hero.hit(4)
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spr.state = templates.DYING
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spr.timer = 0
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return
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end
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elseif spr.state == templates.DYING then
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spr.timer = spr.timer + 1
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if spr.timer == 32 then
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spr.state = templates.ALIVE
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end
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end
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end
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