#include #include #include struct actor_t { uint8_t x, y, z, t; }; int main(int argc, char *argv[]) { FILE *f; f = fopen("data/Cuina.map", "rb"); for (int i=0; i<256; ++i) { bool ignore = false; char buffer[33]; int size; fread(buffer, 33, 1, f); size = buffer[0]; for (int j=0; j