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jsound.h
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30
jsound.h
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#pragma once
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#include "SDL_mixer.h"
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typedef Mix_Chunk JS_Sound;
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bool JS_Init();
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void JS_LoadMusic(const char *musicFilename);
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void JS_SetMusicVolume(int volume);
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void JS_PlayMusic(int loops);
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void JS_PauseMusic();
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void JS_FadeOutMusic();
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bool JS_MusicPlaying();
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const char* JS_GetMusicName();
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JS_Sound *JS_LoadSound(char *soundFilename);
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void JS_SetSoundVolume(JS_Sound *sound, int volume);
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void JS_PlaySound(JS_Sound *sound);
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void JS_FreeSound(JS_Sound *sound);
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void JS_Finalize();
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