shaders = "1"
shader0 = "shaders/gizmo-crt.glsl"
filter_linear0 = "true"
scale_type0 = viewport

parameters = "BRIGHTNESS;HORIZONTAL_BLUR;VERTICAL_BLUR;BLUR_OFFSET;BGR_LCD_PATTERN;SHRINK"
CURVATURE_X = "0.0"
CURVATURE_Y = "0.0"
BRIGHTNESS = "0.5"
HORIZONTAL_BLUR = "0.0"
VERTICAL_BLUR = "0.0"
BLUR_OFFSET = "0.0"
BGR_LCD_PATTERN = "0.0"
SHRINK = "0.0"
