- Treballant en vore perque no me va en el comp del treball

This commit is contained in:
2025-06-10 13:52:02 +02:00
parent c862ba56e7
commit 2a9d714295
2 changed files with 24 additions and 1 deletions

22
basic.glsl Normal file
View File

@@ -0,0 +1,22 @@
#define COMPAT_PRECISION
varying vec2 TEX0;
#if defined(VERTEX)
void main()
{
TEX0 = gl_MultiTexCoord0.st; //vec2(gl_MultiTexCoord0.x, 1.0-gl_MultiTexCoord0.y)*1.0001;
gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
}
#elif defined(FRAGMENT)
uniform sampler2D Texture;
void main()
{
gl_FragColor = vec4(TEX0.s, TEX0.t, 0, 1); texture2D(Texture, TEX0);
}
#endif