- First glorious commit

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2024-06-27 08:51:19 +02:00
commit 31af39b61b
6 changed files with 497 additions and 0 deletions

9
basic.fragment Normal file
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#version 330 core
out vec4 FragColor;
in vec4 vertexColor; // the input variable from the vertex shader (same name and same type)
void main()
{
FragColor = vertexColor;
}