- Afegits un montó de shaders, pa provar
- Al executable hi ha que passar-li els shaders per linea de comandos
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27
crt/crt-interlaced-halation.glslp
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27
crt/crt-interlaced-halation.glslp
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shaders = "4"
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shader0 = shaders/crt-interlaced-halation/crt-interlaced-halation-pass0.glsl
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filter_linear0 = "true"
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float_framebuffer0 = "false"
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scale_type_x0 = "source"
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scale_x0 = "1.000000"
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scale_type_y0 = "source"
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scale_y0 = "1.000000"
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shader1 = shaders/crt-interlaced-halation/crt-interlaced-halation-pass1.glsl
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filter_linear1 = "true"
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float_framebuffer1 = "false"
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scale_type_x1 = "source"
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scale_x1 = "1.000000"
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scale_type_y1 = "source"
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scale_y1 = "1.000000"
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shader2 = shaders/crt-interlaced-halation/crt-interlaced-halation-pass2.glsl
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filter_linear2 = "true"
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float_framebuffer2 = "false"
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scale_type_x2 = "source"
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scale_x2 = "3.000000"
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scale_type_y2 = "source"
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scale_y2 = "3.000000"
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shader3 = ../interpolation/shaders/quilez.glsl
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filter_linear3 = "true"
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float_framebuffer3 = "false"
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