- Afegits un montó de shaders, pa provar

- Al executable hi ha que passar-li els shaders per linea de comandos
This commit is contained in:
2024-06-27 13:58:50 +02:00
parent 6afca2f2a6
commit 37a9e981a5
75 changed files with 2923 additions and 1 deletions

38
crt/phosphorlut.glslp Normal file
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shaders = 5
shader0 = shaders/phosphorlut/scanlines-interlace-linearize.glsl
alias0 = firstPass
scale0 = 2.0
scale_type0 = source
srgb_framebuffer0 = true
filter_linear0 = false
shader1 = ../blurs/shaders/blur-gauss-v.glsl
scale_type1 = source
scale1 = 1.0
srgb_framebuffer1 = true
filter_linear1 = true
alias1 = blurPassV
shader2 = ../blurs/shaders/blur-gauss-h.glsl
alias2 = blurPass
filter_linear2 = true
scale2 = 1.0
scale_type2 = source
srgb_framebuffer2 = true
shader3 = shaders/phosphorlut/phosphorlut-pass0.glsl
alias3 = phosphorPass
filter_linear3 = true
scale_type3 = source
scale_x3 = 4.0
scale_y3 = 2.0
srgb_framebuffer3 = true
shader4 = shaders/phosphorlut/phosphorlut-pass1.glsl
filter_linear4 = true
textures = "shadow;aperture;slot"
shadow = shaders/phosphorlut/luts/shadowmask.png
aperture = shaders/phosphorlut/luts/aperture-grille.png
slot = shaders/phosphorlut/luts/slotmask.png