- Afegits un montó de shaders, pa provar
- Al executable hi ha que passar-li els shaders per linea de comandos
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26
crt/tvout-tweaks-linearized-multipass.glslp
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26
crt/tvout-tweaks-linearized-multipass.glslp
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shaders = "2"
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shader0 = "shaders/tvout-tweaks-multipass/tvout-tweaks-pass-0.glsl"
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float_framebuffer0 = "true"
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srgb_framebuffer0 = "true"
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scale_type_x0 = "source"
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scale_x0 = "1.000000"
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scale_type_y0 = "source"
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scale_y0 = "1.000000"
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shader1 = "shaders/tvout-tweaks-multipass/tvout-tweaks-pass-1.glsl"
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float_framebuffer1 = "false"
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srgb_framebuffer1 = "false"
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scale_type_x1 = "viewport"
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scale_x1 = "1.000000"
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scale_type_y1 = "source"
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scale_y1 = "1.000000"
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parameters = "TVOUT_COMPOSITE_CONNECTION;TVOUT_TV_COLOR_LEVELS;TVOUT_RESOLUTION;TVOUT_RESOLUTION_Y;TVOUT_RESOLUTION_I;TVOUT_RESOLUTION_Q"
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TVOUT_COMPOSITE_CONNECTION = "0.000000"
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TVOUT_RESOLUTION = "256.000000"
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TVOUT_RESOLUTION_I = "83.199997"
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TVOUT_RESOLUTION_Q = "25.600000"
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TVOUT_RESOLUTION_Y = "256.000000"
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TVOUT_TV_COLOR_LEVELS = "0.000000"
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