shaders = "2" feedback_pass = "0" shader0 = "shaders/crt-consumer/linearize.glsl" filter_linear0 = "false" scale_type_x0 = "source" scale_x0 = "1.000000" scale_type_y0 = "source" scale_y0 = "1.000000" shader1 = "shaders/crt-lottes-mini.glsl" filter_linear1 = "true" g_in = 2.2