shaders = "5" feedback_pass = "0" shader0 = "../misc/shaders/convergence.glsl" filter_linear0 = "true" shader1 = "../crt/shaders/crt-consumer/linearize.glsl" filter_linear1 = "false" shader2 = "../crt/shaders/crt-consumer/glow_x.glsl" filter_linear2 = "true" shader3 = "../crt/shaders/crt-consumer/glow_y.glsl" filter_linear3 = "true" shader4 = "../crt/shaders/crt-consumer/crt-consumer.glsl" filter_linear4 = "true"