shaders = "2" shader0 = "shaders/tvout-tweaks-multipass/tvout-tweaks-pass-0.glsl" float_framebuffer0 = "true" srgb_framebuffer0 = "true" scale_type_x0 = "source" scale_x0 = "1.000000" scale_type_y0 = "source" scale_y0 = "1.000000" shader1 = "shaders/tvout-tweaks-multipass/tvout-tweaks-pass-1.glsl" float_framebuffer1 = "false" srgb_framebuffer1 = "false" scale_type_x1 = "viewport" scale_x1 = "1.000000" scale_type_y1 = "source" scale_y1 = "1.000000" parameters = "TVOUT_COMPOSITE_CONNECTION;TVOUT_TV_COLOR_LEVELS;TVOUT_RESOLUTION;TVOUT_RESOLUTION_Y;TVOUT_RESOLUTION_I;TVOUT_RESOLUTION_Q" TVOUT_COMPOSITE_CONNECTION = "0.000000" TVOUT_RESOLUTION = "256.000000" TVOUT_RESOLUTION_I = "83.199997" TVOUT_RESOLUTION_Q = "25.600000" TVOUT_RESOLUTION_Y = "256.000000" TVOUT_TV_COLOR_LEVELS = "0.000000"