Files
shaders/crt/crt-guest-dr-venom.glslp
Raimon Zamora 37a9e981a5 - Afegits un montó de shaders, pa provar
- Al executable hi ha que passar-li els shaders per linea de comandos
2024-06-27 13:58:50 +02:00

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shaders = 11
shader0 = shaders/guest/lut/lut.glsl
filter_linear0 = false
scale_type0 = source
scale0 = 1.0
textures = "SamplerLUT1;SamplerLUT2;SamplerLUT3"
SamplerLUT1 = shaders/guest/lut/sony_trinitron1.png
SamplerLUT1_linear = true
SamplerLUT2 = shaders/guest/lut/sony_trinitron2.png
SamplerLUT2_linear = true
SamplerLUT3 = shaders/guest/lut/other1.png
SamplerLUT3_linear = true
shader1 = shaders/guest/color-profiles.glsl
filter_linear1 = false
scale_type1 = source
scale1 = 1.0
shader2 = shaders/guest/d65-d50.glsl
filter_linear2 = false
scale_type2 = source
scale2 = 1.0
shader3 = shaders/guest/afterglow.glsl
filter_linear3 = false
scale_type3 = source
scale3 = 1.0
shader4 = shaders/guest/avg-lum0.glsl
filter_linear4 = false
scale_type4 = source
scale4 = 1.0
shader5 = shaders/guest/avg-lum.glsl
filter_linear5 = false
scale_type5 = source
scale5 = 1.0
mipmap_input5 = true
shader6 = shaders/guest/linearize.glsl
filter_linear6 = false
scale_type6 = source
scale6 = 1.0
float_framebuffer6 = true
shader7 = shaders/guest/blur_horiz.glsl
filter_linear7 = false
scale_type7 = source
scale7 = 1.0
float_framebuffer7 = true
shader8 = shaders/guest/blur_vert.glsl
filter_linear8 = false
scale_type8 = source
scale8 = 1.0
float_framebuffer8 = true
shader9 = shaders/guest/linearize_scanlines.glsl
filter_linear9 = true
scale_type9 = source
scale9 = 1.0
float_framebuffer9 = true
shader10 = shaders/guest/crt-guest-dr-venom.glsl
filter_linear10 = true
scale_type10 = viewport
scale_x10 = 1.0
scale_y10 = 1.0