No se, alguns canvis
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@@ -89,7 +89,7 @@ Uint32 JA_UpdateCallback(void *userdata, SDL_TimerID timerID, Uint32 interval)
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{
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if (current_music->times != 0)
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{
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if (SDL_GetAudioStreamAvailable(current_music->stream) < (current_music->length/2))
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if (SDL_GetAudioStreamAvailable(current_music->stream) < int(current_music->length/2))
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SDL_PutAudioStreamData(current_music->stream, current_music->buffer, current_music->length);
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if (current_music->times>0) current_music->times--;
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}
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@@ -106,7 +106,7 @@ Uint32 JA_UpdateCallback(void *userdata, SDL_TimerID timerID, Uint32 interval)
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{
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if (channels[i].times != 0)
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{
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if (SDL_GetAudioStreamAvailable(channels[i].stream) < (channels[i].sound->length/2))
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if (SDL_GetAudioStreamAvailable(channels[i].stream) < int(channels[i].sound->length/2))
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SDL_PutAudioStreamData(channels[i].stream, channels[i].sound->buffer, channels[i].sound->length);
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if (channels[i].times>0) channels[i].times--;
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}
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