No se, alguns canvis
This commit is contained in:
@@ -89,7 +89,7 @@ Uint32 JA_UpdateCallback(void *userdata, SDL_TimerID timerID, Uint32 interval)
|
|||||||
{
|
{
|
||||||
if (current_music->times != 0)
|
if (current_music->times != 0)
|
||||||
{
|
{
|
||||||
if (SDL_GetAudioStreamAvailable(current_music->stream) < (current_music->length/2))
|
if (SDL_GetAudioStreamAvailable(current_music->stream) < int(current_music->length/2))
|
||||||
SDL_PutAudioStreamData(current_music->stream, current_music->buffer, current_music->length);
|
SDL_PutAudioStreamData(current_music->stream, current_music->buffer, current_music->length);
|
||||||
if (current_music->times>0) current_music->times--;
|
if (current_music->times>0) current_music->times--;
|
||||||
}
|
}
|
||||||
@@ -106,7 +106,7 @@ Uint32 JA_UpdateCallback(void *userdata, SDL_TimerID timerID, Uint32 interval)
|
|||||||
{
|
{
|
||||||
if (channels[i].times != 0)
|
if (channels[i].times != 0)
|
||||||
{
|
{
|
||||||
if (SDL_GetAudioStreamAvailable(channels[i].stream) < (channels[i].sound->length/2))
|
if (SDL_GetAudioStreamAvailable(channels[i].stream) < int(channels[i].sound->length/2))
|
||||||
SDL_PutAudioStreamData(channels[i].stream, channels[i].sound->buffer, channels[i].sound->length);
|
SDL_PutAudioStreamData(channels[i].stream, channels[i].sound->buffer, channels[i].sound->length);
|
||||||
if (channels[i].times>0) channels[i].times--;
|
if (channels[i].times>0) channels[i].times--;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -93,13 +93,11 @@ namespace draw
|
|||||||
sdl_renderer = SDL_CreateRenderer(sdl_window, nullptr);
|
sdl_renderer = SDL_CreateRenderer(sdl_window, nullptr);
|
||||||
sdl_texture = SDL_CreateTexture(sdl_renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, screen_width, screen_height);
|
sdl_texture = SDL_CreateTexture(sdl_renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, screen_width, screen_height);
|
||||||
|
|
||||||
char *driver_name;
|
|
||||||
const int num_render_drivers = SDL_GetNumRenderDrivers();
|
const int num_render_drivers = SDL_GetNumRenderDrivers();
|
||||||
printf("Available renderers:\n");
|
printf("Available renderers:\n");
|
||||||
for (int i=0; i<num_render_drivers; ++i)
|
for (int i=0; i<num_render_drivers; ++i)
|
||||||
{
|
{
|
||||||
SDL_GetRenderDriver(i);
|
printf(" - %i: %s\n", i, SDL_GetRenderDriver(i));
|
||||||
printf(" - %i: %s\n", i, driver_name);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
printf("\nRenderer: %s\n", SDL_GetRendererName(sdl_renderer));
|
printf("\nRenderer: %s\n", SDL_GetRendererName(sdl_renderer));
|
||||||
|
|||||||
Reference in New Issue
Block a user