- Treballant en poder editar guay les propietats
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@@ -19,6 +19,7 @@ namespace room
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void init();
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void load(const int room);
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//void load(int x, int y, int8_t xp, int8_t xn, int8_t yp, int8_t yn, uint8_t col, uint8_t floor, uint8_t walls, uint8_t door, uint8_t doorwall);
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void update();
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void draw();
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void draw2();
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@@ -31,6 +32,11 @@ namespace room
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namespace editor
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{
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int &refWidth();
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int &refHeight();
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uint8_t &refDoor(const int which);
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void setWidth(const int value);
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void setHeight(const int value);
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void setDoor(const int which, const int value);
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