- Treballant en el editor de posició i tamany del bitmap
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@@ -6,13 +6,15 @@ namespace modules
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{
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namespace game
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{
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#define GAME_NONE -1
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#define GAME_MENU 0
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#define GAME_DEAD 1
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#define GAME_EDITOR_MAP 2
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#define GAME_EDITOR_TEMPLATES 3
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#define GAME_EDITOR_COLORS 4
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#define GAME_NONE -1
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#define GAME_MENU 0
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#define GAME_DEAD 1
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#define GAME_EDITOR_MAP 2
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#define GAME_EDITOR_TEMPLATES 3
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#define GAME_EDITOR_COLORS 4
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#define GAME_EDITOR_BITMAP_FILE 5
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#define GAME_EDITOR_BITMAP_POS 6
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#define GAME_EDITOR_BITMAP_SIZE 7
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void init();
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int loop();
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