- Augmentat el nom dels actor a 16 caràcters

- Augmentat els flags dels actors a 16 bits
- Afegit flag NOEDITOR per a ocultar les portes del editor
- Per ara eixim amb ESC, mes fàcil
This commit is contained in:
2023-09-21 07:58:34 +02:00
parent ea10524b10
commit 2f1ae09676
4 changed files with 17 additions and 11 deletions

View File

@@ -60,10 +60,10 @@ namespace room
{
uint8_t actual_floor = door_height[2]>0?0:floor_type*32;
actor::actor_t *act = actor::create("DOOR_YP1", {24,(tmax.y+1)*8,0}, {8,8,(door_height[2])*4}, "floor.gif", {actual_floor,1,32,15}, {0,15+door_height[2]*8});
act->flags = FLAG_NONE;
act->flags = FLAG_NOEDITOR;
actor::setDirty(act, true);
act = actor::create("DOOR_YP2", {32,(tmax.y+1)*8,0}, {8,8,(door_height[2])*4}, "floor.gif", {actual_floor,1,32,15}, {0,15+door_height[2]*8});
act->flags = FLAG_NONE;
act->flags = FLAG_NOEDITOR;
actor::setDirty(act, true);
}
@@ -71,10 +71,10 @@ namespace room
{
uint8_t actual_floor = door_height[0]>0?0:floor_type*32;
actor::actor_t *act = actor::create("DOOR_XP1", {(tmax.x+1)*8,24,0}, {8,8,(door_height[0])*4}, "floor.gif", {actual_floor,1,32,15}, {0,15+door_height[0]*8});
act->flags = FLAG_NONE;
act->flags = FLAG_NOEDITOR;
actor::setDirty(act, true);
act = actor::create("DOOR_XP2", {(tmax.x+1)*8,32,0}, {8,8,(door_height[0])*4}, "floor.gif", {actual_floor,1,32,15}, {0,15+door_height[0]*8});
act->flags = FLAG_NONE;
act->flags = FLAG_NOEDITOR;
actor::setDirty(act, true);
}
}