- [CHG] Augmentada la duració del boost de invulnerabilitat

- [CHG] Afegits uns quants cafés estratègicament, i canviats alguns
This commit is contained in:
2024-10-11 11:50:16 +02:00
parent 9c10b6a372
commit 3132dc0157
12 changed files with 188 additions and 49 deletions

View File

@@ -52,7 +52,7 @@ actor{
} }
actor{ actor{
name: B-00-LIVE name: B-00-JUMP
bmp: objectes.gif bmp: objectes.gif
bmp-rect: 114 78 15 18 bmp-rect: 114 78 15 18
bmp-offset: -8 22 bmp-offset: -8 22

View File

@@ -9,6 +9,19 @@ under-door-texture: 0
exit-yp: 15 exit-yp: 15
editor-done: 1 editor-done: 1
actor{
name: B-05-GOD
bmp: objectes.gif
bmp-rect: 114 78 15 18
bmp-offset: -8 22
pos: 40 40 0
size: 4 4 4
anim-cycle: SEQ
anim-wait: 2
flags: ANIMATED SPECIAL
movement: CW
}
actor{ actor{
name: BOX-A-01 name: BOX-A-01
bmp: caixes.gif bmp: caixes.gif

View File

@@ -24,7 +24,7 @@ actor{
} }
actor{ actor{
name: B-01-JUMP name: B-01-RUN
bmp: objectes.gif bmp: objectes.gif
bmp-rect: 114 78 15 18 bmp-rect: 114 78 15 18
bmp-offset: -8 22 bmp-offset: -8 22

View File

@@ -12,11 +12,11 @@ exit-xn: 28
editor-done: 1 editor-done: 1
actor{ actor{
name: B-03-GOD name: B-03-LIVE
bmp: objectes.gif bmp: objectes.gif
bmp-rect: 114 78 15 18 bmp-rect: 114 78 15 18
bmp-offset: -8 22 bmp-offset: -8 24
pos: 48 -3 16 pos: 48 56 16
size: 4 4 4 size: 4 4 4
anim-cycle: SEQ anim-cycle: SEQ
anim-wait: 2 anim-wait: 2
@@ -25,18 +25,7 @@ actor{
} }
actor{ actor{
name: BOX-B name: CADIRA-00
bmp: caixes.gif
bmp-rect: 32 0 32 32
bmp-offset: 0 32
pos: 48 8 0
size: 8 8 8
flags: PUSHABLE
movement: CW
}
actor{
name: CADIRA
bmp: caixes.gif bmp: caixes.gif
bmp-rect: 64 96 20 32 bmp-rect: 64 96 20 32
bmp-offset: -7 38 bmp-offset: -7 38
@@ -47,12 +36,24 @@ actor{
movement: CW movement: CW
} }
actor{
name: CADIRA-01
bmp: caixes.gif
bmp-rect: 64 96 20 32
bmp-offset: -7 38
pos: 8 7 0
size: 6 5 8
orient: YP
flags: PUSHABLE
movement: CW
}
actor{ actor{
name: CUADRO-00 name: CUADRO-00
bmp: altres.gif bmp: altres.gif
bmp-rect: 66 75 18 32 bmp-rect: 66 75 18 32
bmp-offset: 0 39 bmp-offset: 0 39
pos: 7 8 6 pos: 7 13 6
size: 1 1 9 size: 1 1 9
orient: YP orient: YP
movement: CW movement: CW
@@ -63,7 +64,7 @@ actor{
bmp: altres.gif bmp: altres.gif
bmp-rect: 102 75 18 32 bmp-rect: 102 75 18 32
bmp-offset: 0 39 bmp-offset: 0 39
pos: 7 48 6 pos: 7 43 6
size: 1 1 9 size: 1 1 9
orient: YP orient: YP
movement: CW movement: CW
@@ -165,6 +166,26 @@ actor{
movement: CW movement: CW
} }
actor{
name: LAMPARA-00
bmp: altres.gif
bmp-rect: 128 0 20 41
bmp-offset: -6 45
pos: 48 56 0
size: 6 6 16
movement: CW
}
actor{
name: LAMPARA-01
bmp: altres.gif
bmp-rect: 128 0 20 41
bmp-offset: -6 45
pos: 8 56 0
size: 6 6 16
movement: CW
}
actor{ actor{
name: MESITA name: MESITA
bmp: caixes.gif bmp: caixes.gif
@@ -182,7 +203,7 @@ actor{
bmp-offset: -2 33 bmp-offset: -2 33
pos: 32 0 0 pos: 32 0 0
size: 8 7 6 size: 8 7 6
flags: PUSHABLE flags: PICKABLE PUSHABLE GRAVITY
movement: CW movement: CW
} }
@@ -191,7 +212,7 @@ actor{
bmp: caixes.gif bmp: caixes.gif
bmp-rect: 160 0 32 32 bmp-rect: 160 0 32 32
bmp-offset: 0 34 bmp-offset: 0 34
pos: 8 56 0 pos: 16 56 0
size: 8 8 2 size: 8 8 2
orient: XN orient: XN
flags: REACTIVE MOVING DEADLY flags: REACTIVE MOVING DEADLY
@@ -230,6 +251,6 @@ actor{
bmp-offset: -4 34 bmp-offset: -4 34
pos: 24 0 4 pos: 24 0 4
size: 8 6 8 size: 8 6 8
flags: PUSHABLE flags: PUSHABLE GRAVITY
movement: CW movement: CW
} }

View File

@@ -11,6 +11,19 @@ exit-xn: 33
exit-yn: 28 exit-yn: 28
editor-done: 1 editor-done: 1
actor{
name: B-06-LIVE
bmp: objectes.gif
bmp-rect: 114 78 15 18
bmp-offset: -8 22
pos: 24 32 12
size: 4 4 4
anim-cycle: SEQ
anim-wait: 2
flags: ANIMATED SPECIAL
movement: CW
}
actor{ actor{
name: PLATH-00 name: PLATH-00
bmp: caixes.gif bmp: caixes.gif
@@ -227,3 +240,15 @@ actor{
orient: ZP orient: ZP
movement: Z movement: Z
} }
actor{
name: PLATH-18
bmp: caixes.gif
bmp-rect: 160 128 32 32
bmp-offset: 0 32
pos: 24 32 8
size: 8 8 4
orient: ZP
flags: DISAPPEAR
movement: Z
}

View File

@@ -27,19 +27,6 @@ actor{
movement: CW movement: CW
} }
actor{
name: B-02-RUN
bmp: objectes.gif
bmp-rect: 114 78 15 18
bmp-offset: -8 22
pos: 8 8 0
size: 4 4 4
anim-cycle: SEQ
anim-wait: 2
flags: ANIMATED SPECIAL
movement: CW
}
actor{ actor{
name: BATMAN name: BATMAN
bmp: batman.gif bmp: batman.gif

View File

@@ -256,9 +256,9 @@ actor{
bmp: gat.gif bmp: gat.gif
bmp-rect: 0 0 24 28 bmp-rect: 0 0 24 28
bmp-offset: -4 32 bmp-offset: -4 32
pos: 16 16 0 pos: 16 24 0
size: 8 8 8 size: 8 8 8
orient: XP orient: YN
anim-wait: 1 anim-wait: 1
flags: REACTIVE MOVING ANIMATED ORIENTABLE DEADLY flags: REACTIVE MOVING ANIMATED ORIENTABLE DEADLY
react-mask: XP XN YP YN ZP ZN react-mask: XP XN YP YN ZP ZN
@@ -270,9 +270,9 @@ actor{
bmp: gat2.gif bmp: gat2.gif
bmp-rect: 0 0 24 28 bmp-rect: 0 0 24 28
bmp-offset: -4 32 bmp-offset: -4 32
pos: 40 40 0 pos: 40 32 0
size: 8 8 8 size: 8 8 8
orient: XN orient: YP
anim-wait: 1 anim-wait: 1
flags: REACTIVE MOVING ANIMATED ORIENTABLE DEADLY flags: REACTIVE MOVING ANIMATED ORIENTABLE DEADLY
react-mask: XP XN YP YN ZP ZN react-mask: XP XN YP YN ZP ZN

View File

@@ -183,9 +183,9 @@ actor{
bmp: obrer.gif bmp: obrer.gif
bmp-rect: 0 0 24 32 bmp-rect: 0 0 24 32
bmp-offset: -4 37 bmp-offset: -4 37
pos: 8 24 0 pos: 24 24 0
size: 8 8 8 size: 8 8 8
orient: XN orient: XP
anim-wait: 1 anim-wait: 1
flags: REACTIVE MOVING ANIMATED ORIENTABLE DEADLY flags: REACTIVE MOVING ANIMATED ORIENTABLE DEADLY
react-mask: XP XN YP YN ZP ZN react-mask: XP XN YP YN ZP ZN
@@ -197,9 +197,9 @@ actor{
bmp: obrer.gif bmp: obrer.gif
bmp-rect: 0 0 24 32 bmp-rect: 0 0 24 32
bmp-offset: -4 37 bmp-offset: -4 37
pos: 48 48 0 pos: 40 48 0
size: 8 8 8 size: 8 8 8
orient: XN orient: XP
anim-wait: 1 anim-wait: 1
flags: REACTIVE MOVING ANIMATED ORIENTABLE DEADLY flags: REACTIVE MOVING ANIMATED ORIENTABLE DEADLY
react-mask: XP XN YP YN ZP ZN react-mask: XP XN YP YN ZP ZN

View File

@@ -20,6 +20,19 @@ actor{
movement: CW movement: CW
} }
actor{
name: B-04-LIVE
bmp: objectes.gif
bmp-rect: 114 78 15 18
bmp-offset: -8 22
pos: 48 0 0
size: 4 4 4
anim-cycle: SEQ
anim-wait: 2
flags: ANIMATED SPECIAL
movement: CW
}
actor{ actor{
name: BLOCMATA-00 name: BLOCMATA-00
bmp: altres.gif bmp: altres.gif
@@ -61,6 +74,7 @@ actor{
bmp-offset: 0 32 bmp-offset: 0 32
pos: 0 49 6 pos: 0 49 6
size: 8 8 8 size: 8 8 8
flags: PUSHABLE GRAVITY
movement: CW movement: CW
} }
@@ -72,7 +86,7 @@ actor{
pos: 8 40 0 pos: 8 40 0
size: 8 8 8 size: 8 8 8
orient: YP orient: YP
flags: ORIENTABLE flags: PUSHABLE ORIENTABLE GRAVITY
movement: CW movement: CW
} }
@@ -83,6 +97,7 @@ actor{
bmp-offset: 0 32 bmp-offset: 0 32
pos: 8 32 8 pos: 8 32 8
size: 8 8 8 size: 8 8 8
flags: PUSHABLE GRAVITY
movement: CW movement: CW
} }
@@ -117,6 +132,7 @@ actor{
bmp-offset: 0 32 bmp-offset: 0 32
pos: 31 2 0 pos: 31 2 0
size: 8 8 8 size: 8 8 8
flags: PUSHABLE GRAVITY
movement: CW movement: CW
} }
@@ -128,7 +144,7 @@ actor{
pos: 54 0 8 pos: 54 0 8
size: 8 8 8 size: 8 8 8
orient: YP orient: YP
flags: ORIENTABLE flags: PUSHABLE ORIENTABLE GRAVITY
movement: CW movement: CW
} }
@@ -149,6 +165,7 @@ actor{
bmp-offset: 0 32 bmp-offset: 0 32
pos: 10 32 0 pos: 10 32 0
size: 8 8 8 size: 8 8 8
flags: PUSHABLE GRAVITY
movement: CW movement: CW
} }
@@ -167,8 +184,9 @@ actor{
bmp: caixes.gif bmp: caixes.gif
bmp-rect: 32 0 32 32 bmp-rect: 32 0 32 32
bmp-offset: 0 32 bmp-offset: 0 32
pos: 40 0 0 pos: 40 1 0
size: 8 8 8 size: 8 8 8
flags: PUSHABLE GRAVITY
movement: CW movement: CW
} }
@@ -180,7 +198,7 @@ actor{
pos: 46 3 10 pos: 46 3 10
size: 8 8 8 size: 8 8 8
orient: YP orient: YP
flags: ORIENTABLE flags: PUSHABLE ORIENTABLE GRAVITY
movement: CW movement: CW
} }
@@ -256,3 +274,42 @@ actor{
flags: MOVING ANIMATED flags: MOVING ANIMATED
movement: RANDV movement: RANDV
} }
actor{
name: EXPLOSION-03
bmp: caixes.gif
bmp-rect: 0 160 18 22
bmp-offset: -7 24
pos: 48 48 0
size: 8 8 4
orient: YN
anim-cycle: SEQ
flags: MOVING ANIMATED
movement: RANDV
}
actor{
name: EXPLOSION-04
bmp: caixes.gif
bmp-rect: 0 160 18 22
bmp-offset: -7 24
pos: 0 0 0
size: 8 8 4
orient: XP
anim-cycle: SEQ
flags: MOVING ANIMATED
movement: RANDV
}
actor{
name: EXPLOSION-05
bmp: caixes.gif
bmp-rect: 0 160 18 22
bmp-offset: -7 24
pos: 16 24 0
size: 8 8 4
orient: XN
anim-cycle: SEQ
flags: MOVING ANIMATED
movement: RANDV
}

View File

@@ -9,6 +9,19 @@ under-door-texture: 2
exit-xp: 62 exit-xp: 62
editor-done: 1 editor-done: 1
actor{
name: B-02-GOD
bmp: objectes.gif
bmp-rect: 114 78 15 18
bmp-offset: -8 22
pos: 56 16 20
size: 4 4 4
anim-cycle: SEQ
anim-wait: 2
flags: ANIMATED SPECIAL
movement: CW
}
actor{ actor{
name: P-ELBOW name: P-ELBOW
bmp: objectes.gif bmp: objectes.gif
@@ -45,6 +58,29 @@ actor{
movement: Y movement: Y
} }
actor{
name: PLATH-02
bmp: caixes.gif
bmp-rect: 160 128 32 32
bmp-offset: 0 32
pos: 56 16 16
size: 8 8 4
orient: ZP
movement: Z
}
actor{
name: PLATH-04
bmp: altres.gif
bmp-rect: 160 48 32 32
bmp-offset: 0 32
pos: 32 8 16
size: 8 8 4
orient: XN
flags: MOVING
movement: X
}
actor{ actor{
name: TRANSPA-00 name: TRANSPA-00
bmp: altres.gif bmp: altres.gif

View File

@@ -2164,7 +2164,7 @@ namespace actor
switch (getBoosterFromString(booster)) switch (getBoosterFromString(booster))
{ {
case BOOST_GOD: case BOOST_GOD:
boost_god = 99 * 2; boost_god = 99 * 4;
break; break;
case BOOST_RUN: case BOOST_RUN:
boost_steps = 99 * 2; boost_steps = 99 * 2;

View File

@@ -437,7 +437,7 @@ namespace modules
draw::print2("c", 15, 26, col3, FONT_ZOOM_NONE); draw::print2("c", 15, 26, col3, FONT_ZOOM_NONE);
draw::print2(actor::hero::getBoostJump(), 2, 8, 27, col3, FONT_ZOOM_NONE); draw::print2(actor::hero::getBoostJump(), 2, 8, 27, col3, FONT_ZOOM_NONE);
draw::print2(actor::hero::getBoostGod()/2, 2, 11, 27, col1, FONT_ZOOM_NONE); draw::print2(actor::hero::getBoostGod()/4, 2, 11, 27, col1, FONT_ZOOM_NONE);
draw::print2(actor::hero::getBoostRun()/2, 2, 14, 27, col2, FONT_ZOOM_NONE); draw::print2(actor::hero::getBoostRun()/2, 2, 14, 27, col2, FONT_ZOOM_NONE);
draw::stencil::enable(); draw::stencil::enable();