- Editor de posició i tamany de actor en bitmap completat

This commit is contained in:
2024-09-19 08:59:37 +02:00
parent 1c53f49125
commit 39b304c265
2 changed files with 52 additions and 9 deletions

View File

@@ -12,6 +12,8 @@ namespace modules
{
int edit_mode = EDITING_BITMAP_POS;
draw::surface *surf = nullptr;
int lastMX, lastMY;
bool lastMB = false;
void init(int editing)
{
@@ -23,16 +25,47 @@ namespace modules
bool loop()
{
if (input::keyPressed(SDL_SCANCODE_ESCAPE)) return false;
const bool ctrl = input::keyDown(SDL_SCANCODE_LCTRL);
actor::actor_t *sel = actor::getSelected();
if (input::keyDown(SDL_SCANCODE_UP)) if (!ctrl) sel->bmp_rect.y--; else sel->bmp_rect.h--;
if (input::keyDown(SDL_SCANCODE_DOWN)) if (!ctrl) sel->bmp_rect.y++; else sel->bmp_rect.h++;
if (input::keyDown(SDL_SCANCODE_LEFT)) if (!ctrl) sel->bmp_rect.x--; else sel->bmp_rect.w--;
if (input::keyDown(SDL_SCANCODE_RIGHT)) if (!ctrl) sel->bmp_rect.x++; else sel->bmp_rect.w++;
if (input::mouseBtn(1))
{
int mx = input::mouseX();
int my = input::mouseY();
if (!lastMB) {
lastMB = true;
lastMX = mx;
lastMY = my;
} else {
int dx = 0, dy = 0;
if (lastMX != mx) { dx = mx - lastMX; }
if (lastMY != my) { dy = my - lastMY; }
lastMX = mx;
lastMY = my;
if (!ctrl) {
sel->bmp_rect.x += dx;
sel->bmp_rect.y += dy;
} else {
sel->bmp_rect.w += dx;
sel->bmp_rect.h += dy;
}
}
}
const int tx = (520-surf->w)/2;
const int ty = (240-surf->h)/2;
draw::cls(PAPER);
draw::setSource(surf);
draw::color(BLUE);
draw::color(100);
draw::setViewport(tx, ty, surf->w, surf->h);
draw::fillrect(0, 0, surf->w, surf->h);
draw::color(BLUE+LIGHT);
draw::color(101);
int x=0, y=0;
while(y*32<surf->h)
{
@@ -41,19 +74,25 @@ namespace modules
}
draw::resetViewport();
draw::color(WHITE);
draw::color(LIGHT+WHITE);
draw::rect(((520-surf->w)/2)-1, ((240-surf->h)/2)-1, surf->w+2, surf->h+2);
draw::swapcol(1, LIGHT+WHITE);
draw::draw((520-surf->w)/2, (240-surf->h)/2, surf->w, surf->h, 0, 0, 0);
draw::setViewport(tx, ty, surf->w, surf->h);
draw::color(RED+LIGHT);
draw::hline(0, actor::getSelected()->bmp_rect.y, surf->w);
draw::vline(actor::getSelected()->bmp_rect.x, 0, surf->h);
draw::hline(0, sel->bmp_rect.y, surf->w);
draw::vline(sel->bmp_rect.x, 0, surf->h);
draw::color(YELLOW);
draw::hline(0, actor::getSelected()->bmp_rect.y+actor::getSelected()->bmp_rect.h, surf->w);
draw::vline(actor::getSelected()->bmp_rect.x+actor::getSelected()->bmp_rect.w, 0, surf->h);
draw::hline(0, sel->bmp_rect.y+sel->bmp_rect.h-1, surf->w);
draw::vline(sel->bmp_rect.x+sel->bmp_rect.w-1, 0, surf->h);
draw::resetViewport();
draw::print2(sel->bmp_rect.x, 3, 1, 4, LIGHT+WHITE, FONT_ZOOM_VERTICAL);
draw::print2(sel->bmp_rect.y, 3, 5, 4, LIGHT+WHITE, FONT_ZOOM_VERTICAL);
draw::print2(sel->bmp_rect.w, 3, 1, 7, LIGHT+WHITE, FONT_ZOOM_VERTICAL);
draw::print2(sel->bmp_rect.h, 3, 5, 7, LIGHT+WHITE, FONT_ZOOM_VERTICAL);
draw::render();
return true;
}