- actor::find() per nom
- [new] actor seleccionat - actor seleccionat es pinta de diferent color
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@@ -66,9 +66,13 @@ namespace actor
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actor_t *getFirst();
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actor_t *getSelected();
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actor_t *create(const char *name, vec3_t p, vec3_t s, const char *bmp, SDL_Rect r, SDL_Point o);
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void setDirty(actor_t *act, const bool force=false);
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void select(actor_t *act);
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void reorder();
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@@ -76,6 +80,8 @@ namespace actor
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void draw(actor_t *act, const bool draw_all=true);
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actor_t *find(const char *name);
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actor_t *find_at(const int x, const int y, const int z);
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actor_t *get_collision(actor_t *act);
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