- [CHG] Botó amb aspecte de botó
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@@ -14,7 +14,7 @@ namespace ui
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draw::print(label, x+3, y+3, BLACK, 0);
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}
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const int button(const char *label, const int x, const int y, const int w, const int h, const int c1, const int c2, const int c3)
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const bool button(const char *label, const int x, const int y, const int w, const int h, const bool pressed)
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{
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const int mx = draw::getLocalX(input::mouseX());
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const int my = draw::getLocalY(input::mouseY());
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@@ -23,16 +23,25 @@ namespace ui
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const int txt_size = strlen(label)*4;
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const int txt_x = x+(w-txt_size)/2;
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draw::color(inside?(btnDown?c3:c2):c1);
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draw::color(WHITE);
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draw::fillrect(x, y, w, h);
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draw::print(label, 1+txt_x, y+3, LIGHT+WHITE, PAPER);
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draw::color((inside&&btnDown)||pressed?BLACK:LIGHT+WHITE);
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draw::hline(x, y, w);
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draw::vline(x, y, h);
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draw::color((inside&&btnDown)||pressed?LIGHT+WHITE:BLACK);
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draw::hline(x, y+h-1, w);
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draw::vline(x+w-1, y, h);
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draw::print(label, 1+txt_x, y+3, LIGHT+(pressed?YELLOW:WHITE), PAPER);
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if (inside)
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{
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if (input::mouseClk(1)) return 1;
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if (input::mouseClk(3)) return 3;
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if (input::mouseClk(1)) return true;
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//if (input::mouseClk(3)) return 3;
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}
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return 0;
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return false;
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}
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const int check(const char *label, const int x, const int y, const int w, const int h, const bool checked)
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@@ -5,7 +5,7 @@
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namespace ui
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{
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void label(const char *label, const int x, const int y, const int w, const int h, const int color=WHITE+LIGHT);
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const int button(const char *label, const int x, const int y, const int w, const int h, const int c1, const int c2, const int c3);
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const bool button(const char *label, const int x, const int y, const int w, const int h, const bool pressed=false);
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const int check(const char *label, const int x, const int y, const int w, const int h, const bool checked);
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const int combo(const char *label, const int x, const int y, const int w, const int h);
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const int spin(const char *label, const int x, const int y, const int w, const int h);
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