- [FIX] Arreglats els errors de la paleta de fósforo

- [CHG] Augmentades les probabilitats de una Cat's Life
- [NEW] Informació dels renderers al arrancar
- [FIX] Quan apareix un dialeg ja no es queda el só de caminar sonant de fondo
- [NEW] Quan apareix un dialeg i sona una fanfarria, la música se pausa
This commit is contained in:
2024-10-10 20:14:18 +02:00
parent 3f127b5444
commit 51eb933383
4 changed files with 17 additions and 2 deletions

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@@ -2435,13 +2435,13 @@ namespace actor
int partsCollected = 0;
bool roomVisited[MAX_ROOMS];
int livesLost = 0;
int catsLifeOdds = 5;
int catsLifeOdds = 2;
uint32_t start_time = 0;
void reset()
{
partsCollected = livesLost = 0;
catsLifeOdds = 5;
catsLifeOdds = 2;
for (int i = 0; i < MAX_ROOMS; ++i)
roomVisited[i] = false;
start_time = SDL_GetTicks();

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@@ -93,6 +93,18 @@ namespace draw
sdl_renderer = SDL_CreateRenderer(sdl_window, -1, 0);
sdl_texture = SDL_CreateTexture(sdl_renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, screen_width, screen_height);
SDL_RendererInfo info;
const int num_render_drivers = SDL_GetNumRenderDrivers();
printf("Available renderers:\n");
for (int i=0; i<num_render_drivers; ++i)
{
SDL_GetRenderDriverInfo(i, &info);
printf(" - %i: %s\n", i, info.name);
}
SDL_GetRendererInfo(sdl_renderer, &info);
printf("\nRenderer: %s\n", info.name);
if (screen_fullscreen)
{
SDL_ShowCursor(false);

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@@ -296,6 +296,7 @@ namespace modules
if ( (controller::pressed(KEY_MENU)) || (controller::pressed(KEY_PICK)) || (controller::pressed(KEY_JUMP)) )
{
missatge[0] = 0;
audio::resumeMusic();
return;
}
draw::color(BLACK);
@@ -989,6 +990,8 @@ namespace modules
void setMissatge(const char *text)
{
actor::pauseWalkSound();
audio::pauseMusic();
strcpy(missatge, text);
}